EGGRYPTO is giving players five times the usual experience points for a week. Almost nobody on X seems to have noticed.
On October 8, 2026, the game’s official English account on X announced a “5x EXP Event.” It runs from October 9 at 3:00 UTC to October 16 at 3:00 UTC. During that time, Monster EXP is multiplied by five, which the post calls “a great chance to level up your Monsters and Stars.” A login bonus and limited missions are running at the same time. EGGRYPTO is a monster-collecting mobile game from Tokyo-based Kyuzan Inc. But the post doesn’t say what the bonus or missions actually give.
No Game Token, and the Nearest One Is Lagging
EGGRYPTO doesn’t have its own crypto token. Its in-game currency, GEM, is described in the official terms as an in-app point that can’t be transferred or sold. The only crypto pieces are Raremon, rare monsters with a fixed supply that exist as NFTs on Polygon, with an older batch on Ethereum. That makes POL, the Polygon network’s token, the closest thing to watch. But it moves with all of Polygon, not with one game.
Over the past 90 days, POL rose 29.8%, while other gaming tokens gained 21.0%. Over a year, it fell 58.5%, but gaming tokens did worse at 71.2%. The recent picture is weaker. In the last month, POL rose just 2.5% while other gaming tokens jumped 18.8%. Over six months, POL is up 10.0% against the sector’s 27.6%. In the day after the announcement, POL fell 3.3%, about the same as the 3.7% drop for gaming tokens.
In the last 30 days, POL traded between $0.09096 and $0.1251, so the top of the range was about 38% above the bottom. For players, the key point is simpler: the EXP, bonuses, and missions in this event stay inside the game. There’s nothing here to cash out.
Five Times the EXP, but What Else?
For one week, monsters earn five times the normal experience points, so they level up much faster. The banner shows five monsters in a sunny forest, including a green blob with a flower on its head, a black dragon with a purple flame mane, a cream fox with golden curls, and a red-haired woman. Big text reads “5x EXP Event!” and “Currently holding Limited Misson and Login Bonus!” The word “Mission” is misspelled.
On the surface, 5x EXP is a nice gift. But there’s a catch. EXP boosts are a common way for mobile games to pull back players who have drifted away, and they usually cost the developer very little. The post gives no details on what the login bonus pays or what the limited missions ask for. Nor does it say whether a leveled-up Raremon is worth more as an NFT.
Another Event, Another Quiet Post
EGGRYPTO runs events often. On April 2, 2026, the same account announced the CT6 Event Arena, a battle event that ran from April 4 to April 8. Wins earned Soul Pieces used to evolve a monster called “Mochimo.” That post drew 2 likes, no reposts, and 62 views.
Regular events can keep loyal players busy. But if each one gets this little attention, who are these English posts reaching?
Cute Monsters, Mixed Reviews
To be fair, the game looks good. EGGRYPTO uses a flat, bright cartoon style with rounded, friendly monsters, a bit like a simpler Pokémon. Players hatch eggs from a large Mini World Tree, and the screens stay clean and easy to read. It isn’t groundbreaking, but it fits a casual phone game.
But good looks only go so far. On Google Play, some players like the monster art and simple battles as a casual way to pass time. Others report slow loading and messy screens. Players are split on the gacha, or random draws, and the NFT rewards. Some enjoy collecting, while others call the drop rates poor. Progress is debated too. Some say it moves quickly without spending money, while others call paid gems pay-to-win and complain about the grind. One reviewer put it bluntly: “I do not recommend if you have a life.” A 5x EXP week does answer that complaint, for a week.
Our fake-review check found mixed signals. A few 5-star reviews read like generic marketing, but most reviews are detailed or critical. Comments under the game’s YouTube videos look real, with no clear signs of spam or bots.
Is the Community as Big as It Looks?
The English account’s bio calls EGGRYPTO “the most popular free-to-own #NFT game” on Ethereum and Polygon. The game also has more than 500,000 installs on Google Play. That sounds like a sizable audience.
The event post tells a different story. About a day after it went up, it had 1 like, no reposts, no replies, and 44 views. The account has 1,690 followers, so fewer than 3 in 100 of them even saw the post. To be fair, the game’s main X account is in Japanese, and that may be where most of its players are. Install counts also add up over a game’s whole life, so they don’t show how many still play.
The Bottom Line
EGGRYPTO is a real, working game with charming art, and 5x EXP is a fair treat for grinding players. But the game has no token of its own, the nearest one has lagged the market this past month, the event’s rewards are vague, and the English post barely reached anyone. Until the team shares what the bonuses actually pay and shows signs of an active English-speaking community, anyone watching this project should keep their expectations low.
