EGGRYPTO Opens a New Damage Challenge, but Won’t Say How High Players Must Rank

EGGRYPTO wants its players to hit as hard as they can. What it doesn’t say is how high they need to rank to get the reward.

On October 29, 2026, the team behind the mobile monster game EGGRYPTO announced a new Damage Challenge. It runs from October 30 at 3:00 UTC to November 3 at 3:00 UTC. Players build a team and try to deal the most total damage within a set number of turns. Players who “rank high” can evolve a monster called Vlad into a Raremon, one of the game’s rare NFT monsters. The post doesn’t say where the cutoff is, or how many players will get one.

No Game Token, and a Stand-In That’s Slipping

EGGRYPTO has no tradable token of its own. Its in-game currency, GEM, can’t be sold or moved out of the game. The closest stand-in is POL, the token of the Polygon network, where the game’s Raremon live. That link is loose, so the numbers are background, not a verdict on the game.

Over the past 90 days, POL gained 30.5%, while other gaming tokens rose 14.2%. The recent trend is worse. In the last month, POL fell 20.3%, while gaming tokens dropped only 5.1%. Over the last 30 days it traded between $0.08733 and $0.1249, so the top of that range was about 43% above the bottom. On the day of the announcement, POL rose 0.55%, while gaming tokens gained 1.30%.

For most players, this changes little, since GEM stays inside the app. But a Raremon is an NFT on Polygon, so anyone hoping to trade one later is tied, at least in part, to a token that just lost a fifth of its value in a month.

A Simple Contest, but a Vague Prize

The rules are simple: pick the strongest team and push one number as high as it will go. The promo art shows Vlad next to a “Total Damage ????” counter and promises a “Rare Soul Piece” to evolve him, but gives no numbers.

On the surface, a damage contest sounds like a fair test of skill. But there’s a catch. Total damage depends mostly on how strong a player’s monsters already are, and the strongest monsters usually come from the gacha, the game’s paid lottery for new characters. Without a clear cutoff, players can’t tell whether a casual team has a real shot at Vlad.

Another Event, Another Gacha

The timing is worth a look. Two seconds before the Damage Challenge post, the same account announced two new Halloween gacha banners. They open at the exact same moment, October 30 at 3:00 UTC, and run until November 6.

That fits a busy pattern. In October alone, the English EGGRYPTO account posted seven separate gacha announcements, several of them for two banners at once, plus a free 100-roll gift for the game’s 6.5th anniversary. It also ran two other evolution events, for Old Knight and Tempest Dragon. The Damage Challenge format itself is not new either. A March post used the same wording, word for word, with Darwin in place of Vlad.

Regular events are normal for a long-running mobile game. Still, when a contest that rewards strong teams opens at the same moment as new gacha banners, it’s fair to ask: is this a test of skill, or another reason to spend?

The Game Looks Cute, but Players Have Complaints

To be fair, the game looks good. It uses clean, flat 2D art with soft colors and chunky, round monsters, closer to a children’s picture book than to a typical crypto game. Battles play out on simple tiled maps that stay easy to read.

But good looks only go so far. On Google Play, EGGRYPTO has more than 20,000 ratings and over 500,000 installs. It scores about 4.5 stars in Japan, where most of its players seem to be, and 4.1 in the US. Many recent Japanese reviews praise the cute characters and call the game relaxing. The complaints point in one direction, though. One reviewer on the Japanese store complained that events get reused a lot, drop rates are low, and the fixed number of rare drops gives paying players too much of an edge. Another said the top of the rankings never changes, and that free players stand little chance without a monthly paid pass. English reviews add slow loading and a poorly explained wallet setup.

Our fake-review check found that most store reviews look genuine, though a few five-star reviews are short, generic praise. The video comments also seem real, with specific reactions to the game instead of spam.

Is the Community as Big as It Looks?

The English account’s bio calls EGGRYPTO “the most popular free-to-own NFT game” on Ethereum and Polygon. The announcement doesn’t back that up. At the time of writing, the post had 1 like, no reposts, no replies and 33 views. The account has 1,681 followers, so the views add up to only about 2% of that number.

The game’s Discord lists 1,069 members, small for a game with 500,000 installs, and crypto Discord groups tend to fill up with inactive accounts. The store reviews are a healthier signal, and EGGRYPTO also runs a separate Japanese account, so the English post may not show where most players are.

The Bottom Line

EGGRYPTO is a real game with cute art and a long track record. But the Damage Challenge doesn’t say how high players must rank, it launches alongside yet another round of gacha, and players already complain that the top spots belong to those who pay. Until the team shares clear reward cutoffs, anyone thinking about chasing Vlad should keep their expectations, and their spending, in check.

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