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Age of Chivalry - Half-Life 2 Mod - Review


Posted by David zerolink Vizcaino,

After changing the resolution settings (especially getting rid of anti-aliasing) the game ran at a modest 30 FPS, which is disappointing on a card that can play Half-Life 2 on its highest settings at twice the frame rate, but the graphics were still very pretty. However, the combat is where this game really gets interesting and frustrating.

The game has 3 classes and (of course) two sides to choose from. There’s the Mason Order and the Agathia Knights and each has a footman, archer, and knight class to choose from. Each class also has three primary weapons to choose from (which also affects the secondary weapon)... and all the weapons are fun to use. When sword fighting, blindly swinging will not only (quickly) deplete your stamina, but will get you killed extremely quickly. The game requires strategy when fighting, whether it be 1-on-1, 2-on-2, or some other way. One player can easily take out three people with most of his health intact (as I have done a few times). As a nice addition to the combat, it is possible to decapitate an enemy, which is very satisfying.

The damage area for a weapon varies with each one, but a sword and any other (melee) weapon will do damage to any enemy within the swing arc, which is where the game can get frustrating. The swing radius, which varies for every weapon, is slightly off (not as bad as it used to be though) by about 2-5 feet (in-game); so when you think you’re a safe distance from that sword, but close enough to quickly strike back, you may be wrong. This slight mistake can be frustrating if you have someone who stays just far enough to make you think you won’t reach him (you don’t want to waste stamina and leave yourself open) but he decapitates you from a distance that was too far. This rarely happens since most people don’t know about, or notice the mistake. Overall, combat is fun, especially when you get a headshot with a throwing weapon or decapitate an enemy, strategic (most of the times), and engaging (the game contains a vertical and horizontal swing, and a stab move for every melee weapon, and the damage each type does varies by weapon).

 Our Rating for Age of Chivalry - Half-Life 2 Mod - Review
8.0
Replay
Very fun and original. Keeps you coming back for more.
9.0
Graphics
For a mod it has very good graphics which are eye-catching and compelling
5.0
Sound
Besides voice-chat and some in-game taunts there is not much sound besides sword swings and no background music.
8.0
Gameplay
Swinging a sword is fun and all but the characters move dreadfully slow.
9.5
Multiplayer
It’s all about online play.
8.0
Overall
The mod has it’s ups and downs... but it’s mostly ups so well done.

Rating: 4.5, votes: 2

Comments
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  #1 Oct 10, 2008 10:23:53

harbinger
2 Comments

Great review....except... Sound only 5.0?

Background music... in a multiplay FPS?

Sound is great in this mod. Everything has sound!


  #2 Oct 10, 2008 12:12:49

SuperGuido
36 Comments

I have to agree. There’s no need for background music in most FPS. Though Doom did manage to pull it off along with a few others. But CS? No way, you’d never hear the enemy coming heh.


  #3 Oct 10, 2008 13:16:27

harbinger
2 Comments

Sound is crazy diverse in this mod. The two sides are well done and separated right down to pain and death sounds. The catapults loading, firing and impacting are freaking awesome. The avalanch on the hill level, holy crap.

I think having the voices different for each class would be cool, but only rating sound a 5 and simply saying a few sword swing sounds.... are you even playing 1.2?

Yeah and no music in my fps games PLEASE!


  #4 Oct 12, 2008 13:19:28

zerolink
5 Comments

I’m sorry, I’ll take more into account the sound and other aspects of gameplay into my next review, I took it more into my opinion of sound since I mainly notice background music in a game and not the voice acting (in online games anyways) I hope my review will be of much (very very much) better quality next time and I thank you for your criticism. Please bear in mind that this was my first (publish and written on paper) review, most of my reviews are oral and not as long, I hope to improve as I continue writting.

~ZerolinK


 
 
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