Adol and Dogi return in Falcom’s Ys Seven which XSEED has brought to the west. The game was released in the land of the Rising Sun back in 2009 and just this summer made its way to North America.
Dogi and Adol reach the Capital of Altago in an attempt to find more adventure. While exploring the town, they get into trouble trying to save two sisters who were being harassed by the local Dragoons. They are thrown into the cells but thanks to their reputation as adventurers, they get a request from the king to help him investigate some strange earthquakes going on lately, as his men have not been able to find anything. On their way, they find out the Five Dragons are awakening once again to prevent a great evil, lending their power to Adol to help stop it.
As in previous Ys titles you control a party of characters. Unlike those previous titles, instead of
changing attack styles you change characters and each has their own specific damage type. Up to three characters can be in the party at any time and you start with Adol and Dogi. Adol has a slashing style attack with a sword while Dogi has a more blunt, brute force brawler style. Of course, if you’ve played some earlier games, you know some of this.
The battle system is pretty cool as switching between characters is easily done with the press of a button and the game tells you when you’re using a bad attack style. You also have what is called a charged attack. By holding down the attack button your character will charge up before attacking. However, this only works to get you blue orbs which are skill points so you can use your special skills. It does not do any extra damage oddly. The nice thing is that you don’t have to stand still while charging up or else I would have called it utterly useless. You can simply hold down the X button and move about normally. You can even be fully charged, switch areas or character and retain that charge, ready to unleash your attack as normal.