Astro Dodge is an arcade style game from Assyria Game Studios
where you pilot a small space ship, dodging asteroids, and collecting bits of energy called “nano-plasma”.
You control your ship by tracing your finger across the screen to guide the ship. The swipe controls are accurate and highly responsive. Piloting your ship through tight maneuvers and successfully navigating volleys of asteroids to collect nano-plasma feels satisfying.
The tilt controls, however, were a little unpredictable, at times overly sensitive, and other times unresponsive.
You’ll occasionally get some additional obstacles and challenges during the rounds like black holes or solar storms, which obviously
tend to have a large effect on everything in the map. As you complete rounds, and accumulate a higher career score, you’ll level up and receive some upgrades for your ship like a temporary boost that strengthens your shield.
There are no time limits on the rounds, and you’re tasked with collecting as many nano-plasma bits as you can before your shields takes one too many asteroid hits and gives out, leaving you exposed. One unshielded hit from an asteroid will destroy your ship.
It’s a simple set of parameters that can lead to fast, and fun situations, like having no shields in the middle of a solar storm, five nano-plasma pieces away from a high score.