So it�s an interesting and innovative advancement method in the game. Another unique feature is the ability to turn items into chips and have them implanted into your Shadowgram. These boosts are classified into various categories that will help boost your power. So you�re essentially modding your character permanently. Even if you get KO�ed you still have the
implants and their buffs. Typical NIS America fashion, give you all these things you have to thing about instead of just sending you into dungeon after dungeon to hack and slash your way through loads of enemies.
There are, of course, loads of items and drops along the way. Weapons, armors, single-use items for attack, healing and more. It�s really quite an in-depth game and there�s a good amount of very NISA-like humor all along the way to keep you entertained. It seems they�re one of the few companies that realize the cut scenes need to have something interesting and entertaining or else they�re just dragging out the gameplay time with a lot of passive watching of video.
You must also eat along the way. Every move you make takes a little bit of your energy. When it reaches zero percent you begin to take damage from starvation. so you must find something to eat, usually a meat chunk, to regain your energy and continue to heal and be strong.
Now the graphics on the game are sort of SNES or maybe first Playstation level but there�s so much other stuff going on in the game you don�t really notice and they really do look good on the PSP. The thing that really shines in the presentation is the amazing amount of voice acting that they had done for this title. It�s like they took the cast of some anime (which they also work
with) and had them do a massive amount of lines for the game and it works, very well. It�s all sort of over the top in the dialog department, but again, it�s NIS America and that�s what we�ve come to expect from them.
I feel rushed. I�ve been playing this game for something like two weeks and still don�t feel I�ve done enough to fully write this review. That really say something about the game I guess. Sure, it gets repetitive in that it�s a lot of hack and slash and dungeon diving, but it�s also got a lot of other cool things as well which really makes it interesting and balanced. Every time I think I�ve seen everything the game has to offer, something new shows up. The combat might be simplistic, the gameplay slightly repetitive, but this is a gold medal nonetheless! I think the Prinnies are running the show over there, but hey, it works and the games they�re pumping out are great. I might not completely get them, but the more I play the more I like them all. Weirdos though they may be.