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Interview: Razer on the Onza and the MLG


Posted by Christophor Rick (TheSuperGuido), 3 days ago

[GDN] Would you assist them in insuring that all the controllers used are factory original in some way? Can ways be built right into the controller itself to allow that?

[Robert Krakoff] We’ll do whatever we can! However, MLG could have the Ref’s check the controllers, too. Again, like we said, we’d be willing to work with the MLG to train refs and make sure they are checking the controllers correctly in tournaments to ensure fairness for all players.

 

[GDN] Would Razer still be interested in making a deal with the MLG in order to get the Onza into tournament play?

[Robert Krakoff] Absolutely. I still think this is just a great misunderstanding, and they truly need to test and see the Onza controller for themselves and see that it’s not about modding, but about the comfort and customizability that gamers need. We’ve received a LOT of emails and phone calls (not even counting the amount of press we’ve received) from pro-gamers who are begging us to push it through, so we’d hate to disappoint them.

 

[GDN] Really, what’s the big deal? So they don’t let your controller into the tournaments, how does that really affect Razer?

[Robert Krakoff] Well, it’s a pity for the pro-gamers – but right now, it does make a statement that Razer may not have the best interests of the gamers in mind, and that just isn’t true, especially since we have been talking to them about the Onza since Day One. Although we have immense support and loyal fans, for the people who are unfamiliar with us, what does a product being banned mean to them? I think it can send mixed messages.

 

[GDN] How is a controller with remappable buttons any different than a keyboard and mouse combination?

[Robert Krakoff] It isn’t any different from a keyboard or mouse. PC peripherals have those same capabilities and pro-gamers are able to use them in tournament play, so it should be the same for console play.

 

[GDN] Is there any continuing discussion now between Razer and the MLG in regards to the Onza and its exclusion from tournament play?

[Robert Krakoff] We are in talks and are now trying to clear up all of our questions and concerns. We can only hope that the Onza will be included. We have plans to work with them on other programs like StarCraft II, so it only makes sense.

 

[GDN] The original marketing materials for the controller stated that there was an auto-fire slider on the back. However, the unit I saw at GamesCom didn’t have that. Was that nixed during the development phase or is it yet planned for another version of the controller?

[Robert Krakoff] It’s definitely out – there’s no autofire at all and it has been made clear to the MLG.

 

So there you have it, right from Razer, there’s no auto-fire, the controller helps those with disabilities making an even more level playing field and the controller isn’t any easier to ’hack’ than any other controller. Plus the mappable buttons are no different than utilizing a gaming mouse and keyboard during a tournament. GDN will attempt to contact the MLG to see what they have to say on the matter.


Rating: 5.0, votes: 4

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