What do you get when you mix an FPS game with an old points system, add a dash of insects that shoot lightning, a pinch of Oddworld, put this
all in a blender with exotic plants, insane difficulty, and a plot about shattered Orbs and puree? You don’t know? Yeah, well neither do I, but this is the best overall description I can give of Xotic. But don’t write this game off yet. While it is remarkably strange, I have to say that Xotic has intrigued me. Plus, I can honestly say that there is no game in the world quite like it.
Baffled by Xotic
Everything about Xotic absolutely baffles me; including the name. (Is it pronounced “Zotic” with the x sounding like a z, or is it 2 syllables and pronounced “ex-otic”…. I don’t know).
I tried to read the instructions to see what the object of the game was. There are so many elements to Xotic that I have never used together in a game before that the instructions made no sense. Still baffled, I thought it best to just dive right in and figure it out as I went. While this technique did seem to help me understand a little better what I was supposed to do, the more I understood about the game the more confused I became.

The story is just as confusing as the gameplay. As best as I could understand it, an evil, living, glowing orb came to an alien planet and shattered. This spread the evil throughout the planet and caused several “scabs” (small bright red plants) to spring up all over. You are out to rid the planet of this evil with the help of a symbiotic flying insect that has merged into your hand and acts like a gun.