Voltron, Defender of the Universe, has never really had a great game, unless you include the 2009 iPhone game which was pretty cool. There’s just never really been a truly great console
game. With the rejuvenation of several 80’s cartoon franchises is it any wonder that Voltron got a new cartoon and now, a new video game?
You just can’t keep a good defender of the universe down and Voltron has once again risen to fight off evil. In the game though, you relive some pivotal moments from the 80’s cartoon as the Voltron force arrives on Planet Arus, discovers the lost lions and eventually combines them to form Voltron and fight the oppressiveness of Zarkon and Planet Doom.
Voltron, Defender of the Universe takes the shape of a dual-stick shooter for the most part with some timed button battles against Robeasts. Overall, that adds up to a fun game experience.
Much of the game is played in the dual-stick running around the planets configuration but there’s also the space mode which is really dual-stick flying through space (no change to the gameplay really) and then the Robeast battles which are different.
The gameplay does manage to get repetitive over time but the game is short with just three levels of four stages each and Zarkon’s Arena of Doom which is really just a survival mode.

Each of the lions has four standard weapons; a standard ranged attack which is a projectile of some sort (laser, fireball, etc), a melee attack (lion claw swipe), a pounce attack which has the lion leap into the air and land on the enemy and a special weapon attack. For the black lion the special is lightning, for red it’s firebreath, etc.