Since the first game, Dragon Warrior Monsters has been renamed Dragon Quest Monsters over in Europe, and has spawned a large collection of games that are still being released. The
25th anniversary of Dragon Quest passed by last month, which brought news of a brand new Dragon Quest game for the Wii and Wii U sometime next year. However, the most exciting news, at least for myself, is the announcement that Dragon Quest Monsters (or Dragon Warrior Monsters if you still have fond memories of its original release title), will be getting a revamped re-release on the Nintendo 3DS. I am sure this announcement will please many fans, and bring in a brand new audience who may have never played the game the first time it was released. For me, it brings back so many memories of a game I still take great pride in keeping in my Top Ten. So due to this, I’ve compiled a little trip back to Dragon Warrior Monsters, to remind you all just why a re-release is such a great idea.
Released on the Game Boy Colour in 1999, Dragon Warrior Monsters follows the story of Terry, who is on a quest to bring his kidnapped sister Milly back from the magical land of Great Tree. For those who are familiar with the Dragon Quest series, this is the younger versions of Terry and Milly from Dragon Quest VI.
When Terry arrives in Great Tree, he is greeted by the King, who gives him his monster-a Slime called Slib, and is advised to participate in the Monster Trainer’s Starry Night Tournament. If Terry wins the tournament, he is granted a wish. Knowing Terry’s sibling predicament, of course he accepts the challenge, in order to “wish” his sister back to safety.
And so, the adventure begins. Players guide Terry around this mystical land, and like Pokémon, capture monsters, train them up, and compete in the tournament. As this is an RPG, players should expect to see a levelling up system which allows for those monsters currently in their party to gain experience after each battle. As with all RPG’s, the stronger your monsters become, the more difficult the game gets. Enemies can be incredibly tricky at times, and the final few rungs in the tournament definitely carry a challenge. However, this does not tarnish the game, as the challenge is welcomed (especially after a rather easy start), and it is worth sticking it through to the end to see the new variety of monsters, and the new explorable areas.