gShift is an interesting but not extremely exciting game. It’s a puzzle platformer where the main gameplay mechanic is based on switching the direction of gravity, much like a couple other
games out there, in order to navigate a platform-based level. Aside from the gravity shifting there is also walking and jumping involved because, of course, it’s a platformer.
Basically you have two sets of controls one for gravity shift and one for linear movement. All of the levels are timed and as time counts down so does your score for the level. That means there’s an element of pressure as you want to score as high as possible which means clearing levels as fast as you can. This can often lead to a single button press that sees you starting the entire level over.
Peronally gShift wasn’t extremely interesting as many of the levels were repetitive. Additionally, you must collect bits of energy in order to pass the level, so it can happen that you will get to the exit and not be able to finish as you haven’t collected the three bits and will have to return and find the rest.

The graphics in the game are sort of dream-state like where they have that sort of soft glow to things. On top of that, they’re not extremely interesting as it’s mostly oddly floating tiles of grass, rock and dirt, etc floating in mid-air that you need to navigate on your way to collecting everything and getting to the exit. There are some interesting background images but not so much so that you really want to stare at them for ages.