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TRON Evolution - Multiplayer, 3D and PS Move Information


Posted by Christophor Rick (TheSuperGuido),


81 days ago Oct 12, 2010 04:34

Some new details have come to light on what will be included in the upcoming Propaganda Games’ TRON: Evolution, for the Playstation 3 version anyway. Aside from some visual improvements it’s also going to have stereoscopic 3D support.

TRON: Evolution 3D

The 3D should be pretty spectacular considering it would fit into the very straight lines and basic design of the game world. Chris Whiteside, Design Director, Propaganda Games said, " The environments are very angular, which creates an advantage with depth of field and super-advanced parallax effects when we render in 3D. We had to mess with the art style a bit. We went mental with the lighting to bring out the definition of the buildings, for instance."

The 3D support will work with both single player as well as multiplayer. They say that the 3D helps the aiming, I guess we will wait and see.

Multiplayer Modes

The multiplayer has got four modes in all: Disintegration is a Deathmatch-style mode, there’s also Team Deathmatch. The third is Power Monger in which you can take over sections and control them, and Bit Runner is their version of Capture the Flag. The difference is you don’t take the “flag” back to the base, you have to hold onto it while everyone else tries to de-rez (kill) you.

New maps and modes are planned for DLC as well as a couple free maps at launch and some upgrades in player progression including higher levels, new vehicles, etc.

Both Light Cycles and Tanks look like they’ll be included in multiplayer and it sounds like you’ll be able to switch between them very quickly.

TRON: Evolution for PS3

 Level design took into account the agility of the characters including how much space they could cover quickly as well as how far they could jump. So the levels should work extremely well if you pay attention and know how to utilize your environment to its best.

TRON: Evolution for PS3

TRON: Evolution for PS3TRON: Evolution for PS3

TRON: Evolution Player Progression

Playing the single player will get you certain enhancements and vehicles for use in multiplayer, as a way to specialize your character. It also sounds like awards from multiplayer will be usable in the single player as well. The customization will allow you to create a character that works with your style of play.

Each upgrade will be balanced so if you get a damage increase, you might become slower or lose some agility. The game will also allow for stealth-based characters as well as party buff types.

Playstation Move Support of TRON: Evolution

Support has been confirmed for Light Cycle Control and will be built right into the retail version of the game. They haven’t given much in the way of control scheme but stated that you can hold it sideways and tilt up/down to control speed. I imagine it will also be rather useful in TRON disc battles as you can use it to throw and maybe even control the disc in flight. None of that is confirmed at present.

PS Move controls could be really awesome for this game, if they’re done right. Hopefully, that won’t limit the ability of the regular controls and being able to switch between standard controller and a Move controller would be a welcome addition. Some games don’t allow this at present but I suspect that is because Move support was bolted on after the fact. Here it’s being built right in so it could be highly possible.

Prev: TRON Evolution - Multiplayer, 3D and PS Move Information
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