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  Forsaken World
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Posted by Christophor Rick (TheSuperGuido), 160 days ago Sep 23, 2010 07:19

Human and Kindred Assassins Fight for Supremacy in the Forsaken World

With the Forsaken World closed beta phase I just around the corner next month (Wednesday, October 27), Perfect World is unveiling particular features of the game.

Despite their ability to literally become invisible, today the spotlight is being cast firmly on a class playable by only Humans and Kindred – the Assassin!

 

By the time you see one, it’s already too late.  Assassins have multiple abilities available to them that give them the ability to dictate the flow of a battle.  Whether it’s initiating combat with an unsuspecting enemy, or delivering a critical strike at just the right moment, the Assassin can appear and disappear from the battlefield at a moments’ notice.

header_092210_Assassin

assassinarticle1

Assassin abilities range from powerful direct damage attacks, to the ability to close the gap on a fleeing opponent.  They can also build up additional combat abilities by gaining charges off of specific skills.  These built up charges contribute to further damage dealing abilities.  Long story short, an Assassin can quickly go from a surprise threat to a deadly encounter!

Here is a quick look at some of the abilities of an Assassin:

Swift Evasion
Briefly increase runspeed.

Lightbending Reflexes
While under the effects of Swift Evasion, if five attacks are dodged in quick succession, a stealth state will be entered that is not removed even while attacking.

Snakeskin
When under the effect of a movement slowing effect, slow a target by the same amount with a chance to remove the impairing effect from yourself.

Steel Splinters
Target enemy takes damage each time they attack.  Target will also take additional damage upon removal of this effect.

note:  skill names and effects are subject to change

assassinarticle2

The Assassin is just one of eight playable classes available in Forsaken World, but is the obvious choice for players interested in striking when the enemy least suspects it!


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