Dark Souls is a brand new action RPG (role playing game) set in a rich, dark fantasy universe. Tense dungeon crawling, fearsome enemy encounters and groundbreaking online features combine for a truly unique RPG experience. Dark Souls breaks down barriers with a seamless world design that encourages exploration and fosters an adaptable gameplay experience. As players encounter terrifying enemies and discover new areas, the unerring foundation of challenge and reward permeates to offer an unparalleled sense of achievement.
Dark Souls will be available throughout North America and Europe in 2011.
THE BEACON FIRE
In Dark Souls, players have a new friend. The Beacon Fire is a key feature that will permeate the entire game universe, serving a number of important functions for players as they battle on many levels to overcome the uniquely challenging universe. The game world of Dark Souls is seamless, with no distinct levels and few loading times. Throughout the world, the small, warm light of the beacon fire will serve as a point of subtle relief that glows in the cold, dark world that the player explores. The main functions of The Beacon Fire are as follows:
→ Recovery Point:
Use the fire to restore the Life Gauge
→ Restart Point:
When a player dies in the game they can restart from the last Beacon Fire, helping players progress in the face of
adversity and death
→ Sharing Point:
Players may gather around the beacon fire to share the Dark Souls experience