Battles could also be lost based on the pre-positioning of your troops vs the enemy’s. It sounds like you don’t actually control your troops during combat because, as they said, you didn’t have radios and mobile phones at the time. Other factors that determine the outcome of battle include the types and number of troops, terrain, the leaders involved and the opportunities they receive as that will determine how they direct their troops.

Napoleon’s Campaigns II is currently in alpha and beta is expected around April or May. The game should be ready around September or October if everything goes well for them in the rest of the development.
I like the fact that they stepped back from the management of every single resource and focused on the management of the army and the military campaign itself. A good leader always assembles a team of reliable people around him to take care of many facets of leadership. Having to do it all yourself in some previous strategy titles always seemed a bit unrealistic. The fact that you now manage your troops, leaders and their positions and the diplomatic relations gives it a higher level feel that seems more accurate.
Genre: Strategy
Platform: PC
Developer: Paradox France / Ageod
Publisher: Paradox Interactive
US Release date: Q4 2012
Official website: www.napoleons-campaigns.com
French, English, Spanish, German, Italian, Russian
Minimum System Requirements :
OS : Windows XP/Vista/Win7 - DirectX 9.0c or more - Processor : Pentium IV 1800+ MHz - 4Go free on hard disk - 1024 Mo RAM - Video card : 128 Mo - DirectX