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Dust Tactics: Revised Core Set Review (Tabletop)

Posted by Rory Klawien, 18 days ago
  Dust Tactics: Revised Core Set
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High gloss unit cards are included for each unit. Dry erase markers can be used on the unit cards to track special ammunition or number of hits/life in the case of heroes and vehicles. This was a great touch and very convenient.

The Dust: Tactics Revised Core Set included book of 8 scenarios that outlined a number of battlefield configurations. Each scenario was also progressively telling a story from start to finish. This was a nice touch and moves the game from just being a series of individual battles to more of a campaign feel.axis unit cards

Dust: Tactics Rule Clarity

Though the game has a lot of moving pieces I found the rules to be clear and concise allowing us to get playing within 30 minutes, and fully understanding the rules in about an hour, after a few games. I thought for the most part the rules flowed well starting with good basic concepts and then getting more advanced as I read on. In general, all of the rules follow common sense allowing them to be easily understood and worked out as one played.

It did seem that some rules were spread out a bit too much in some cases with a tidbit of information here and additional information later. This made it difficult at times to go back and reference a particular rule concept as all the rules for a particular piece, say obstacle, were spread out in different chapters. Finally, while the major rules and turn sequences were summarized on the back page of the rule-book it would have been nice to have a few printed cards (like the one included for each unit) with the summaries as well.

Dust: Tactics Summary

All in all I found Dust:Tactics to be a fun and entertaining game. It was easy to learn and played like a board game while satisfying my desire to play a tabletop war game. While hard-core tabletop war gamers may find some of the rules and concepts a bit too simplistic, I feel the game will still engage their inner general while opening the miniature war game experience to a much larger audience. The miniatures both painted and unpainted are excellent and the common GDN Silversense, straight forward rules make for a great way to spend an evening or two with your armchair commander friends.

Beyond Tactics

For those who scoff at the idea of a gridded board war game, I also had an opportunity to demo the future Dust:Warfare game. Dust:Warfare is a separate expanded rule set that allows players to move their Dust miniatures off the gridded board and onto their favorite terrain table. Hopefully, I will get a chance to review that version further, if I do, look for a future review!

 Our Rating for Dust Tactics: Revised Core Set Review (Tabletop)
9.5
Replay
While the game comes with a book of scenarios players are not limited to only those scenarios and could create endless scenarios of their own with the mix of terrain pieces (boards, tiles, obstacles) and units available to them. In addition there are a large number of units and other campaign products that expand their options.
8.5
Materials Quality
All the miniatures have interesting sculpts and the premier ones are painted at a very high quality, the only negative is that the more elastic rubber used does result in a few of the smaller pieces (gun barrels( curling in transit). The other materials are adequate for the game.
7.5
Rules Clarity
The rules for the most part are clear and strait forward, even for a game with the complexity of multiple unit types, actions, weapons, and special abilities. Some of the details for rules around a given topic are spread out which can make referencing rules a bit of a challenge at times. Some of the wording can lend to confusion as well, for example “suppressive fire” does lend itself well to close combat actions or those units with limited ammunition if taken literally.
8.0
Gameplay
The gameplay is fast and brutal with a good balance of speed, realism, and fun. It definitely requires strategy and tactics to win and can be very unforgiving of mistakes. This may frustrate the beginning player or the less tactically minded.
2.0
Number of Players
2+ The game is as fun with two players as it is with more. Teams of players can team up to control one side or the other or even individual units.
8.5
Overall
All in all I found the game to be very fun to play, with a good balance of speed and realism and fantastic looking miniatures that I keep wanting to march across the battlefield.

Rating: 5.0, votes: 7
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