World of Guns... well, you get the gist of the matter.
The thing is that by twisting the first-person and third-person shooter models into vehicles they’re looking at things from a slightly different angle. Yes, there are already air combat MMO games like Heroes in the Sky, but there’s still room for growth and improvement in the genre.
Navy Field is a notable naval MMO that give you control of ships and puts you in the middle of massive battles with big teams. So there’s a model that’s already proven to be doable right there and again, still room for growth and improvement.
Games like Flight Simulator and Ship Simulator have been around for a long time. But games are moving more and more toward the online, social, multiplayer aspects and away from the single player solo experience. With World of Tanks, Wargaming.net gave us control of giant armored machines of war. I can’t wait to see which machines they’ll take on next.
They might even come out with a two-pronged attack game where planes join in the warfare along with tanks and it’s just vehicular air versus land troops. That would open the door to some other types of land units in the surface-to-air combat arena along with planes equipped with air-to-surface missiles and rockets.
I did have a novel idea while at E3 while watching World of Tanks... what if you replaced the tanks with Dinosaurs? That would be awesome!
Well, I guess we’ll have to just wait and see. But I have a feeling that, no matter what their next project is, it’s going to be great. I think World of Tanks will continue to grow certainly. But the games industry is about developing titles and extending the lifecycle of the ones you’ve already got published. With this two-prong attack I think Wargaming.net might have a very good strategy for the future.
What do you think their next project will be?