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World of Tanks Proves Popular at E3, What`s Next from Wargaming.net?

Posted by Christophor Rick (TheSuperGuido), 10 days ago
  World of Tanks
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If we take World of Tanks as the model and extrapolate out to potential future projects for the team they might look something like this. I based all this on the copy for the game over at their website, I’m just spitballing as I think that if WoT does extremely well they could certainly justify these types of games because while many of us love tanks, many others love airborne combat and still others love naval combat.

World of Planes

  • German, US and Soviet Planes battle for air supremacy in massive 60-player combat
  • 50 different planes from each of the three powers including two specific subsets: fixed wing and rotary (helicopters)
  • RPG elements to level up your gear along with thousands of updates
  • Global clan wars. Who rules the skies of Europe, the US or Russia?

This would need maybe two modes, a more arcade type and more realistic hardcore mode for those with $1000 flight gear setups who know the difference between an aileron and variable-sweep wings. There could even be objective-based missions in this type of game where bombers are being escorted to a destination or need to be protected for X amount of minutes and it would much like some FPS gameplay modes where it’s a protect vs. attack mentality.

World of Ships

  • German, US and Soviet ships take to the high seas and fight a war of stealth and speed in massive 60-player battles.
  • 50 different ships from each of the three powers including to specific subsets: surface and submarine
  • RPG elements to level up your gear along with thousands of updates, weapons and special attacks (like say airborne anti-submarine warfare)
  • Global clan wars. Who rules the seas of the world, rules the land.

Again, if you don’t know your port from your starboard and that from your larboard then you might like a less intense gameplay with a more streamlined set of controls and customization versus some more navally-adept players who know do. I think this could be really cool with the gameplay interface being different between the two types of ship surface and submarine. The subs would definitely be like the artillery in World of Tanks.


Rating: 5.0, votes: 3
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