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Dungeon Siege III � Treasures of the Sun

Posted by Jeff Kaiser (Dgephri), Yesterday
  Dungeon Siege 3
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Treasures of the Sun, the latest Downloaded Content addition for Dungeon Siege III does everything I think DLC should do:Dungeon Siege III Treasures of the Sun

  • Add new areas: check
  • Add new enemies that aren’t just a “rare” version: check
  • Let you increase your power/items/character level: check/check, and /check

Zones and Critters & Loot Oh My!

Everything in the Aranoi Desert is nicely themed around what you expect to find in a Desert setting. The Landscape is richly detailed with breakables, bodies to search, and Obelisks that unlock the new Ultimate powers depending on your Character selection. Travel through the environments is still pretty linear but with frequent splits and small nooks.

The giant sand wormSide Quests have odd and interesting Boss Monsters, and the environments are generally more open visually. They also included new destructables, and chests. After entering the Aranoi Desert I had to spend a minute or two discovering just what is breakable and what I can search for loot. At least it’s not just a recycling of the same objects from the core game.

Loot in the Aranoi Desert has a distinctive flavor but about the same variance (Rage/Quickness/Swift, etc) as the original loot, along with some new Boss drop items in the Blue and Orange types.

 Our Rating for Dungeon Siege III � Treasures of the Sun
8.0
Overall
Treasures of the Sun gets an 8.0. DLC is supposed to make the game better, richer, longer, etc. This does a good job in those goals with the addition of crafting, level cap lift, and new environments.

Rating: 0.0, votes: 0
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