In today`s world, the graphics quality in games have been held back by consoles. The hardware of the PS3 and 360 just can’t handle what developers are capable of making. This
reality has resulted in PC gamers getting the short end of the stick and ending up with ports of console games that are glitchy at best. But DICE’s new game Battlefield 3 breaks the norm and gives us a game MADE for PC.
Now some of you may have read GDN’s review of Battlefield 3 on the Xbox 360, but the PC version is totally different and warrants its own coverage. We’ll get to the differences in a moment.
Battlefield 3 PC Graphics
If I could only say one sentence about the stunning visuals of Battlefield 3, I would have to borrow from Samuel L. Jackson in Jurrassic Park with “Hold on to your butts” because you might crap your pants if you don’t. This game is breathtaking. While the console version required an HD texture package, the PC version comes with everything you need from the start to make your monitor happy.

Personally, I own an NVIDIA GeForce GTX 275 and was a little worried that I might not be able to run the game without some major lag. And set on the highest settings, my PC stuttered quite a bit. But dropping the graphics down to medium, I was able to pull a consistent 45 frames per second and still have the game look cleaner and more impressive than other games on high. But to really do the game justice, I was able to acquire an NVIDIA GeForce GTX 580.
The GeForce GTX 580 made all the difference. DirectX 11 really prioritizes the rendering and lightens the load. Things further out are not as detailed as what is directly in front of you allowing you to play flawlessly on the Ultra setting with a minimum of 60 FPS during the times of the most graphical stress.
This is not to say that the game is perfect. It was not uncommon to see someone’s leg or gun poking through a wall, but these issues are to be expected of many games.