Advertise on the GDN Network
 
Gaming gear PC Gaming News Xbox 360 News PS3 News PS2 News PSP News Wii News DS News Mobile Gaming News iPhone Gaming News
 
 
 
GDN Home
News Archives
Members List
Submit Article
GDN Newsletter
GDN Media Kit
Interviews
Reviews
Previews
Screenshots
GDN TV
Patches/Updates
Upcoming Releases
Publishers/Developers
Games List
Review Score Scale
Christophor Rick
The Art of the Press Re...
The Art of the Game Pre...
Shane Dickson
Off to a Good Start...


Star Wars The Old Republic Bounty Hunter Class
Homefront Multiplayer gameplay
Sword of the Stars II GDC Interview
TriLinea ReAct Launch
Elemental Fallen Enchantress Dev Diary Battles
Call of Duty: Black Ops First Strike Berlin Wall 2
Tropico 4 GDC 2011 Announce
GDC 2011 - XR3D iZi Gesture Control for PC
Shoot Many Robots - Robot Design Contest
Crysis 2 Multiplayer


GDN Proudly Hosted
on an HWS VPS

Index » Articles Send this page to a friend

Knights Contract Review (Xbox 360)

Posted by Jim Cook, 4 days ago
  Knights Contract
  Articles | FAQ's & Guides | Achievements | Files | Screenshots | Videos | Cheats | Boards |
Amazon Buy Now | GameStop Buy Now | Online Buy Now | UK Buy Now |

Knights Contract seems to take inspiration from stereotypical RPG roles, where the heavily armed and armored knight protects the fragile yet powerful spellcaster until they’re in position to use their magic. Yet this isn’t an RPG, it’s a third-person brawler that puts you in control of the ’armored tank’ half of that duo while the AI controls the mage. This is a very neat idea, though the result is neither as good as you might hope nor as bad as one might fear. Instead, a strong core is bogged down by questionable AI for the mage and occasionally bad level design that cause what should have been a fantastic game to merely be decent. There is plenty of fun to be had, but the player must be patient and willing to live with Knights Contract’s problems.

Set in a medieval fantasy world, Knights Contract lets players control Heinrich, a knight who has executed many witches. Cursed with immortality by Gretchen, one of his victims, Heinrich wanders aimlessly through life until he finds a reincarnated Gretchen trying to stop her peers from destroying humanity in a fit of revenge. Gretchen agrees to make him mortal again, if he will protect her throughout her quest... and thus the story begins, taking place through roughly two dozen stages fighting against a mix of massive bosses and more mundane (but still powerful) enemies.

knights contract 2

Heinrich is a typical 3D brawler hero, capable of various combo attacks, grabs, and most other techniques you would expect in this genre; what makes him unusual is that he is immortal but not invulnerable. Sufficiently hard hits can destroy his body, which will take several seconds to regenerate. Gretchen on the other hand is controlled by the AI, and her impressive magical firepower is contrasted by her lack of options in close combat and her very mortal nature. Heinrich needs her alive to be freed from his curse, so the game ends if Gretchen dies. Fortunately, he can carry her to safety in order to restore her health and players can give basic orders to Gretchen.

 Our Rating for Knights Contract Review (Xbox 360)
5.5
Replay
A fairly linear game in most regards, though fans of unlockable art and character costumes will be rewarded for exploring each stage fully.
7.5
Graphics
Characters, monsters, and stages all evoke a great mix of grim horror alongside high fantasy, though Gretchen suffers from some lazy animations. Note that the "M for Mature" ESRB rating is apt; severed limbs and blood both fly liberally in combat.
8.0
Sound
Weapon effects are very satisfying, backed by voice acting ranging from tolerable to genuinely convincing. The soundtrack likewise has a mix of decent to good tunes to enjoy.
6.5
Gameplay
Heinrich’s and Gretchen’s contrasting abilities are very interesting and the combat system is competent, but Gretchen’s AI has little sense of self-preservation. This is a problem when Heinrich is regenerating his body, as Gretchen can die (thus ending the game) rather easily.
0.0
Multiplayer
N/A; this is a single-player game only, which is a shame since co-op play would have solved almost every problem the game has.
6.5
Overall
A great idea and mostly enjoyable combat are bogged down by AI flaws and occasionally poor level design. If you’re willing to put up with some frustration, there is actually much to like in Knights Contract.

Rating: 5.0, votes: 1
Comments
Rules
1. No cursing or swear words: Use proper language to express yourself.
2. No flooding or spamming the comment system, abuse will result in a ban.
 
 
Search the site:

Sony Given Access to Jailbreak Website IP ...
Tekken Force Iron Fist Tournament Heads to...
MicroVolts: Open Beta Begins Thursday
US Nintendo Downloads Week of 8 March 2011
Mad Catz Releases WWE AllStars Gear, Annou...
SOCOM 4 Navy Seals Gets Fourth Game Mode: ...
MMO Ryzom Goes Free-to-Play on Wednesday
US Contest: Design the Ultimate God of War...
US Playstation New Releases Week of 8 Marc...
Panasonic Shelves Jungle Portable Gaming Unit
Acceleration of Suguri X Editi...
GDC 2011 - XTR3D iZi - Camera-...
Bit.Trip Flux Review (WiiWare)
Knights Contract Review (Xbox ...
Paper Wars: Cannon Fodder Revi...
Heroes of Newerth - New Hero S...
BulletStorm Review: Violence, ...
Mad Catz Marvel vs. Capcom 3 T...
GDN: Mission Against Terror 7-...
Killzone 3 and Jungle Green PS...

Affiliations
& Friends



IVDC 2010 Logo
Italian Videogame Developers Conference

Donate Games Logo
IMGA logo
Testseek Logo
 
Advertise | Submit News | Contact | Pages | Blogs | Downloads | Video | Privacy Policy | About Us | GDN Staff | GDN Review Scale
News & Articles RSS | News RSS | Article RSS | Video RSS | Reviews RSS
 
 
|