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Magicka Review (PC)



Posted by Christophor Rick (TheSuperGuido), 2 days ago
  Magicka
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Magicka is a satirical action-adventure game set in a rich fantasy world based on Norse mythology. The player assumes the role of a wizard from a sacred order tasked with stopping an evil sorcerer who has thrown the world into turmoil, his foul creations besieging the forces of good.

Magicka screenshot 1

To do that you must throw together elements for both offensive and defensive spells in order to overcome waves of enemies and survive the fight. There’s a lot of buttons to remember but if you’ve got a good gaming keyboard you’ll be able to whip up your own special macros like I did with the Microsoft Sidewinder X6 Keyboard. Quite handy in a pinch. Then again, you might like to play with your Xbox 360 controller, which you can also do. Got friends? You can play four-player local with a keyboard and three controllers. It’s like magic! It’s certainly like sales magic as the game sold over 30,000 copies in the first day. Great news for independent developers everywhere as it’s a $10 game.

Magicka has two modes Campaign and challenge. Campaign is obviously the story mode and you can play with up to three friends or alone. Challenge is sort of a survival mode where you have to fend off wave after wave of various enemies. I can see that being fun with friends. Again three friends local or online can join in the action.

Magicka Screenshot 2

Well I didn’t have any local friends to conjure up so I went it solo but it was still quite good fun. The problem is that it’s a lot of work to play from time to time. By that I mean that you’ve got eight buttons just for elements and often to find some good combinations you’ll almost fall into a button-mashing strategy. But they give you a sort of spell book to use so that you don’t have to remember all of the combinations. However, sometimes, the symbols can be difficult to read. That’s when you need to go into the menu and look at the Magicks book. However, stuff you learn in the challenges mode will not translate into the campaign mode and some elements combine to form symbols that, if you haven’t seen, will require some trial and error.

 Our Rating for Magicka Review (PC)
7.5
Replay
With the local and online multiplayer co-op it has a lot of potential for replay in challenge modes, and even the campaign if you could set it to auto-skip all the cut scenes.
8.5
Graphics
They’re not going to tax your graphics card, but they might cause it some problems. The spell effects and environments are all well done. All the way down to the cardboard cut out sheep.
8.5
Sound
Good soundtrack, strange voice work but all in all the experience was pleasing and engrossing.
9.0
Gameplay
There are some things that I just don’t like about the game, but after awhile you learn to deal and get on with it. Eventually you’ll even have your favorite spells memorized and will be able to fire them off without thinking
9.0
Multiplayer
Local and online co-op with up to three friends. On one computer it’s hectic with one on keyboard and three on controllers and everyone yelling at each other (so I hear). I did experience some of that at GamesCom and friendly fire becomes a big issue.
8.5
Overall
This is a strong GDN silver award. Aside from some bugs that they’re squashing and some gameplay mechanics that feel clunky this is a fantastic game. It narrowly missed a gold medal and a 9.0. I think being able to quit at checkpoints would have nabbed that score.

Rating: 4.8, votes: 8

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