Wabba likes to roll. But he can only go in one direction, forward. So you have to help him by lining him up with some arrows that will help him jump, speed up and even stop. The goal is to get him to each exit in as little time as possible. 
Along the way you’ll land on platforms, pass through inactive zones (where the arrows won’t work) and utilize lifts to get to higher ground. Each level has a target time which you want to beat to get a golden award. The game features some 50 levels and a few hours of puzzle platformer fun. The key is moving the arrows by dragging your finger into the proper position. While you’ve got your finger on them they’re also inactive, which will be useful from time to time as well.
The problem with the game is how jittery the controls are thanks to the touchscreen interface. Also, you can only move the arrows in the forward direction, there’s no backing up, nor is there stopping them from moving. This severely limits your ability to get Wabba where you want him to go but is a built-in mechanic. It just seems too restrictive to me.
The graphics are simple but work quite well for the game and the soundtrack is a sort of funky electronic music that you might expect
to find backing an infomercial an a kiosk in the middle of a shopping center. That’s not to say it’s bad, just sort of uninteresting and redundant, like a 30 second loop or so.
Overall, Roll Out is an interesting puzzle platform title but lacks a bit due to the restrictive controls. I think the game would have been slightly more interesting and challenging if you could move the arrows in both directions. Pausing them would most likely have made the game far too easy though.
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