Alright, enough with the alliteration today. Syd Sym’s Sweet Symmetry from Thaddaeus Frogley and crew is a super matching game. But this is no simple
match three, you need symmetry. The game is a drop down matching game using sweets (now you’ve got the whole reason behind the title).
In the game, pieces are dropped down by Syd Sym into the playing field and you’ve got to match them up from two to six of the same type or try to find all of the symmetrical combos. For example:
- gummi bear - lollipop - lollipop - gummi bear
- lolli - lolli - hard candy - lolli - lolli
See the sweet symmetry? Ugh, alright, enough with the sweetness, my teeth are starting to hurt.
What this game has is gameplay makes up for the somewhat simplistic graphics. I’m not saying that they are bad, just not overly complex. They certainly represent the idea of the game well.
I don’t so much like the controls because the pieces, eventually begin to get hard to drag around as they get smaller and smaller (the larger and larger the playing area) and so sometimes, when you’re in a hurry to move them, you won’t quite
get them and then other pieces will fall in the way. It’s purely a problem with the iPhone touch screen though as far as I’m concerned as there’s no way to properly calibrate it (I have an old 1st generation iPhone).
While the game begins fairly easily with just a three-by-three board and a couple types of candies, it does get progressively more difficult as the board increases in size (currently I’m at 7x7 with seven types of candy) and complexity. The key is to move the pieces into place so that they make as many points as possible as well as use all of the pieces on the board to get a Perfect score multiplier. Any pieces not used in a combination when the level ends will remain behind and locked in place, so it’s important to clear them all. There are also all sorts of special combos that y
ou can make like The Multipack, Little Piggy, Banbury Cake - which are all symmetrical in case you were curious.
Overall, the game has some excellent gameplay mechanics that take a standard match-three genre and sweeten the pot with symmetrical matches as well as massive matching (so far I’ve got six of a kind).
Further Screens:
