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SRU! Review (iPhone)

Posted by Christophor Rick, 5 days ago

SRU stands for, well we don’t really know what it stands for but we know what it is. A top-down, vertical scrolling off-road game where you need to avoid obstacles, collect power ups and points and go for the highest score possible.

It’s not extremely complex and it’s not all that fantastic. The controls consist of tilting the iPhone to speed up, slow down and turn left and right. Along the way you can collect stars for points, powerups (good and bad) and clear jumps for extra points. Of course while in the air there is no control and you open youself up to instant death when you land on an obstacle.

That’s where the challenge of the game comes in and also falters. You can’t always see where you’ll land due to the scrollin nature of the title and so often you will land right on or in front of a game-ending obstacle. I think the longest game I played was 2 minutes and even that felt like an eternity.

The graphics of the game remind me of some shareware titles of 10 or so years back. Tiled landscape pieces in a random assortment and a flat image for the truck with the only thing moving aside from the Apple iTuneslandscape is the dust trail and the stars. Now that’s not to say the graphics are bad. For a tiny little game it’s got tiny little graphics and that’s fitting. The soundtrack is a single repetitive track that is best turned off at times. The sounds in the game are also fairly generic.

Is it fun? Not so much, but it’s challenging and that helps it out. I don’t know that I’d be happy if I had paid more than a buck for it because it’s not much game and like I said, it reminds me of shareware titles from 10 years ago.

Further Screens:

 Our Rating for SRU! Review (iPhone)
6.0
Overall
Not all that great, but not terrible. Hopefully a first step for the developers who will go on to bigger and better games.
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