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Dawn of War II Review (PC)

Posted by Rory Warklaw Klawien,

When I first heard that Relic was creating a Dawn of War II I was as giddy as a school girl. I loved the first Dawn of War. It was every Warhammer 40k enthusiast’s dream come true, finally a game that truly brought to life all the detail and scenery of the 51st millennium, as morbid as that may actually be.

I played the beta, and really liked what I saw, even if it was only multiplayer. It was obvious that the game held a ton of potential. However, I have always enjoyed the plots and stories of RTS games more so than than playing other players, and with the deep story that the original DOW had I was most looking forward to the Campaign mode.

The campaign starts with you having just achieved the rank of commander in the Blood Ravens chapter. At the start of the game you only have one Tactical squad and your commander unit to use. As you advance the storyline you acquire additional squad types.

 Our Rating for Dawn of War II Review (PC)
6.0
Replay
The story line does not change and the strategy is fairly repetitive. However, some options for your squad means the game retains some replay value.
9.0
Graphics
The graphics are great, making me wish I could play each battle zoomed in.
8.5
Sound
The sound really adds to the action, and feels appropriate to the weapons, armor, and creatures of the 51st Millennium.
7.5
Gameplay
Controls are easy to learn and short cuts are available, Multiplayer can really be a drag if anyone has even a slightly higher than average ping.
4.5
Multiplayer/Online Content
Not enough maps, terrible voice communication, unbalanced armies
7.0
Overall
The game has a good base an lots of potential, however the content is just not available with this first release, one has to hope that with future patches and/or releases that they will build on this core release.

Rating: 3.7, votes: 3
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