Wolfire’s Developer Diary entry was a joke. We are not in fact making a more ’marketable’ game and the development of Overgrowth is continuing full steam ahead...
In my recent entries I’ve been bragging about the powerful yet intuitive Overgrowth map editing tools. While our artist Aubrey is already very accustomed to our map editor, if we really want to encourage modding, we need to make sure our setup is intuitive for fans as well.
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