When it comes to racing games the general rule of thumb is four wheels good, two wheels bad. There can be several reasons for this such as reduced amount of vehicle classes to choose
GDN Summary
| This is a very entertaining and feature rich game which through its fast pace keeps you very much entertained. |
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from plus the lack of interesting control mechanics – no handbrake turns – apart from a few series such as Moto GP and games of specific events such as Isle of Man TT there have been few attempts to really crack the motorbike racing game. This seems to be particularly true with the DS, so for that reason alone it is good to be able to welcome Moto Racer DS. In spite of being an arcade racer it does manage to pull some pretty slick movements out of its gaming back pocket.
However there are a few things to note such as the initial difficulty of the curves, which while short are pretty steep. It took me a while to get used to the way the bike seems to carry on turning after you have stopped pressing the D-pad, as well as managing the throttle without ending up with road rash at the side of the road at every turn.
I found that I had difficulty getting used to the controls not once but twice, once each for the Moto GP and Supercross games styles. Both entirely separate from each other , the first sees you racing against performance bikes on tracks, while in Supercross you are on a dirt bike racing around indoor arenas and launching yourself into the air off of ramps, pulling off stunts etc. Each of these two types has a set of Championships and Time Trial modes where you are up against other bikes and racers. Of course you do have the option to use the stylus and the touch screen where you don’t encounter quite as many of the issues that you do using the D-pad controls. It will still take you a while to get used to cornering though......however the stunts are easier to pull off using the control pad.