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Morpheme and Gamebryo Integrate
Posted by Christophor SuperGuido Rick, 18 days ago Jan 8, 2009 11:12

NaturalMotion, the animation technology company behind the euphoria engine, today announced that its morpheme animation middleware is now tightly integrated with Gamebryo, Emergent Game Technologies’ popular multi-platform game engine. Developers who use Gamebryo and morpheme together will be able to take advantage of a streamlined animation pipeline, from asset creation to implementation.

morpheme is robust animation middleware designed to give developers and animators unprecedented creative control over the look of their final in-game animation by allowing them to author and preview blends, blend trees and transition graphs in real time. Since its launch in 2007, morpheme has seen rapid adoption in the games industry, including customers such as Bioware, Eidos and Disney.

Emergent’s Gamebryo is the only engine used worldwide for titles in more than a dozen different genres for both console and PC platforms. Gamebryo’s wide adoption has been made possible by an open framework into which internally and externally created tech can be added. This allows the rapid introduction of new capabilities such as the integration of the morpheme engine and toolchain that provide developers and animators direct control over character animation in their games. NaturalMotion’s morpheme strengthens the already powerful and highly scalable Gamebryo animation system that allows developers to quickly build immersive 3D environments.

“Emergent’s partner program is designed to leverage Gamebryo’s flexibility so our developers will be able to take advantage of numerous high-quality middleware solutions through our certified integrations, helping our customers save time and risk,” said John Austin, Emergent’s VP of Partner Programs. “NaturalMotion’s morpheme:Connect gives our developers the ability to more easily create realistic character animations. NaturalMotion is a proven leader in the industry and we are excited to see what our developers create through this technology partnership.”

“NaturalMotion’s goal with morpheme is to provide developers with the most comprehensive, intuitive and cost-effective animation middleware possible,” said Christian Staack, VP of Sales for North America at NaturalMotion. “Gamebryo offers developers benefits that are very much in line with that goal, and the engine’s widespread adoption among developers of all platforms makes it important for morpheme and Gamebryo to work seamlessly together. Thanks to the flexibility of both products, we’ve been able to smoothly integrate the technologies.”

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