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It Is Now Confirmed That Skweek Is Coming to iOS

The rumors emanating from Europe were founded, ZiGGURAT publisher Freshùu today confirmed that their second game app on iOS would indeed be a completely modernized Skweekremake of the cult action puzzle game Skweek, cooked in collaboration with the original creators. 

Skweek was originally born in 1989 on Atari ST. Back in the day, its success triggered subsequent ports on contemporary computers such as Commodore Amiga and Amstrad CPC. Two years later, a sequel titled Super Skweek saw a release on the same platforms, plus Atari Lynx, SEGA GameGear and legendary PC Engine.

Viewed from the top and allowing player to move only in verticals and horizontals, like Pacman, Skweek offers for main objective to paint his planet from ugly blue back into adorable pink, after it has been messed with by tasteless invaders. Skweek will encounter multiple bonuses and weapon upgrades on his way, as well various monsters with different attributes. All levels can be completed in four distinct manners!

The game is being developed in Germany as we speak and is poised to hit the Apple AppStore soon-ish. The new control scheme is perfectly suitable for tactile devices, using swipes to move the main character and taps to fire. Fling will also be supported on iPad. No virtual pad or buttons whatsoever! Visuals and audio have been completely overhauled too.

 

Only a Twitter account and a Facebook page are available at this time, both displaying the contemporary hi-res rendering of the well-known furry creature as profile picture, and presenting the very first in-game images. 

 

[http://twitter.com/#!/iAMskweek]

[http://www.facebook.com/iSkweek]

 


Rating: 5.0, votes: 1
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