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Former Tripwire Interactive Team Member Makes Game for Charity

Dayle Flowers, one of the guys who coded both Killing Floor and Red Orchestra 2 left Tripwire Interactive to form Greater Good Games and to make games for the greater good.break blocks

Greater Good Games is a two-man, independent game studio whose creators’ dream is to use their passion for making games to help others. The studio was co-founded by Dayle Flowers, a former Tripwire Interactive employee, and one of the driving forces behind both Killing Floor and Red Orchestra 2, and Noah Wood, an illustrator and game enthusiast.  Greater Good Games was built upon a commitment to charity, and shares a portion of the proceeds from every single sale with the charity "Doctors without Borders".  The Greater Good Games financial mission can be found at the finances section of their website (http://www.greatergoodgames.org/), to explain how that works.

Greater Good Games’ debut title is Break Blocks, an action puzzle game which fuses the beat-based mechanics of games like Guitar Hero and Dance Dance Revolution with a color-based block puzzle.  You play as a young break dancer who must defeat a cast of 13 of the world’s most notorious dancers by building colored blocks and clearing them to perform dance moves. Blocks are built in time with the beat and then placed on the circular dance floor. The object is not only to group primary colors (red, blue, and yellow) together, but also to connect them by using secondary colors (purple, orange and green) as a bridge to clear more blocks, and unleash more intense break dance moves.


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