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  Kingdoms of Amalur: Reckoning
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Posted by Video Game News Staff, 43 days ago Jan 31, 2012 16:55

Midnight Launch For Kingdoms of Amalur: Reckoning Is 06 February 2012

The fate of Amalur lies in your hands as today Electronic Arts, 38 Studios and GameStop announced the midnight launch events for Kingdoms of Amalur: Reckoning. Beginning at Kingdom of Amalur: Reckoning11:30 p.m. on February 6, three GameStop stores will open their doors for eager fans who will among the first to get their copies of Kingdoms of Amalur: Reckoning upon its release at midnight on February 7. To mark this occasion the game’s creators will make special appearances and mingle with fans as they count down to the release of Kingdoms of Amalur: Reckoning at the following GameStop locations: 

  • Bellingham, MA: Curt Schilling, Founder and Chairman of 38 Studios, three-time World Series champion and life-long videogame fanatic and R.A. Salvatore, Executive Creator of Worlds and 24-time New York Times best-selling author, who crafted the rich lore and stories of the world of Amalur. Curt and R.A. will join fans at the GameStop located in the Stallbrook Marketplace, 258 Hartford Ave, Bellingham, MA 02019

  •  Tempe, AZ: Todd McFarlane, Spawn creator and McFarlane Toys founder, who has driven the artistic vision of Kingdoms of Amalur: Reckoning. Todd will meet fans at the GameStop at the Tempe Marketplace located at 2040 E. Rio Salado Pkwy, Suite 110, Tempe, AZ 85281

  • Cockeysville, MD: Ken Rolston, Internationally Celebrated Game Designer at Big Huge Games will be joined by members of the Big Huge Games development team including Lead Designer Ian Frazier, Art Director Tim Coman, Lead Combat Designer Joe Quadara, and Audio Director Grant Kirkhope. The team from Big Huge Games will join fans at the GameStop located at 10015 York Road, Suite A7, Cockeysville, MD 21030

One of 2012’s most anticipated games, Kingdoms of Amalur: Reckoning delivers a mysterious and magical new fantasy world that has been meticulously built from the ground up with the help of three visionaries: New York Times bestselling author R. A. Salvatore, Spawn creator Todd McFarlane, and Ken Rolston, lead designer of the critically acclaimed RPGs Elder Scrolls III: Morrowind and Elder Scrolls IV: Oblivion. With a sprawling explorable world and deep RPG gameplay at its core, Reckoning adds a new level of intense action combat to the genre and a one-of-a-kind advancement system as players unfold and evolve their destiny through constant character customization.

Developed by 38 Studios subsidiary Big Huge Games in Baltimore, Maryland and 38 Studios in Providence, Rhode Island, Kingdoms of Amalur: Reckoning will be available on February 7, 2012 in North America and on February 10, 2012 in Europe for the Xbox 360 video game and entertainment system, PlayStation 3 computer entertainment system and PC.  For more information on Kingdoms of Amalur: Reckoning, please visit www.reckoning.com

 


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