OnLive Extends to iPad and Android
The games-on-demand company, OnLive has just recently unveiled a new app for iPads and Android. The app gives near-console quality gaming on the platforms. I say "near-console" because it will depend on your connection speed, interface, etc. Nothing against OnLive, they’re doing a great job, but I have had less than perfect experiences with the service when on a
wireless network and the video was chunky and pixelated as well as a bit jerky. Granted, it wasn’t the best wireless connection either so it’s not all their fault.
The OnLive Player App for iPad and Android, like the recently announced consoles, will enable gameplay of virtually all OnLive games on an iPad and Android tablet with touch or OnLive’s new Universal Wireless Controller. In addition, the OnLive Player App allows the tablet to be used as a touch and motion controller combined with an HDTV (or PC/Mac if preferred), and allows both synchronized or independent video on the tablet and HDTV screen, enabling combined gameplay with tablet and HDTV, or separate gameplay on tablet and HDTV
Full voice chat-enabled multiplayer is supported, both in-room and with others throughout the world, providing a complete multiplayer experience whether at home or on the go with a mobile device.
Core patent-pending exclusive OnLive cloud gaming features such as massive spectating of live gameplay throughout the world, instant no-obsolescence gameplay, Facebook integration with Brag Clip videos, etc., will work seamlessly on both tablets and HDTVs and will continue to distinguish OnLive from consoles, both in 2011 and beyond.
GDN is expecting a console for review and will certainly check into these apps as well.



























