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Posted by Christophor Rick (TheSuperGuido), 3 days ago Jun 11, 2011 19:02

Steam Updates and Releases 11 June 2011

As things slowly cool down from E3 and we all get back into a more normal pace and schedule, Steam still keeps chugging along with their daily updates, though today’s is quite small.Nimbus

Daily Deal - Nimbus 50% off!

Nimbus Review (PC, Steam) = 9.5/10 at GDN

Today’s Deal: Save 50% off Nimbus!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!


Link Your Profile with Facebook and Find Your Friends on Steam

Posted: 10 Jun 2011 05:08 PM PDT

Now it is easier than ever to find your friends on Steam. Just link your Facebook profile with Steam and see your friends who have done the same. Don’t worry, we won’t post anything to your Facebook wall without your approval.

Click here to link your profiles and get started.

Linking your accounts will also raise your maximum friend count in Steam to 300.

Jamestown Updated

Posted: 10 Jun 2011 04:40 PM PDT

Changes:
  • Lives/credits now behave consistently during gauntlet runs
  • F9 no longer crashes game when attempting to record using FRAPS
  • Lightning Bug crash fixed on Dark Sector
  • Leaderboards now correctly save/display selected ships
  • Final boss music replaced with fully-mastered version
  • Fullscreen-related crashes should be fixed
  • Bomber vulcan damage increased by 1.5
  • Attempted fix for analog/hat input conflict on certain controllers
  • Challenge level and gauntlet achievements should now award correctly (apologies to our first first 1CC gauntlet players!)
  • The next time a challenge is completed (win or lose), all missing challenge achievements will be awarded
  • Enemies that weren’t damage-flashing correctly should now be, with a few minor exceptions
  • Misc other crash bugs resolved
Known Issues:
  • Very-high-sensitivity mice move very slowly
    WORKAROUND: Lower mouse sensitivity settings through Windows
  • Some integrated video cards crash due to lack of proper OpenGL 2.0 support
  • Audio mixer occasionally enters a state where sounds play incorrectly
    WORKAROUND: Quit and restart the program
  • Menu music sometimes cuts out after a couple loops

Rating: 0.0, votes: 0
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