Red Faction Armageddon Pre-Order Commando and Recon Packs
THQ announced some new pre-order packs available at retail for the upcoming Red Faction: Armageddon which include in-game items to help you get along on Mars.
The Commmando Pack

The Commando Pack includes the armored Commando uniform and adds two new weapons to your arsenal. Players will spray an unforgiving stream of destruction with the Plasma Thrower, or slice and dice the infestation with dual Laser Pistols.
Plasma Thrower:
- Type of Item: Firearm
- Origin: Red Faction Militia
- Description: Plasma-based, Experimental, Exponentially powerful
- Uses: Demolitions, Heavy Assault
- History: New weapon designed during the midst of Armageddon
The Red Faction militia designed this weapon during the descent into the depths of Mars after Armageddon. Though still in experimental stages, Darius Mason utilized its plasma arcs to help level a number of alien nests in 2225.
Laser Pistols
- Type of Item: Firearm
- Origin: Red Faction
- Description: Very accurate pistols that fire a sustained Laser beam. Prone to overheating but excellent damage over time.
- Uses: Anti Personnel
The Recon Pack

The Recon Pack includes the clandestine Recon uniform, constructed specifically for Red Faction snipers and spies. Unleash two new weapons on your foes, including the Arc Welder, which immobilizes and electrocutes clusters of enemies, and the XNG-5000, which launches devastating Nanite-filled projectiles that seek out targets and dissolve them.
Arc Welder
- Type of Item: Electrical/Firearm
- Origin: Red Faction Militia
- Description: Capable of stun or kill, Heavy, Electrically charged, Practical, Tough
- Uses: Quiet kills, Stun, Short-Medium Range Attack
- History: Refitted version of the original EDF-created Arc Welder, now produced by Red Faction Militia
- Seen In: Red Faction: Armageddon, Red Faction
This updated version of the original Arc Welder became a standard weapon for the Red Faction Militia of the late 22nd Century. When properly utilized, the Welder could be set to “stun” or “kill” settings. Many militiamen treasured the weapon for this capacity as more than a handful of simple sweeps turned ugly during the rise of the Cultists.
XNG-5000
- Type of Item: Launcher
- Origin: Marauder
- Description: Fires a nanite charge that sticks to anything it hits, causing severe damage over time and dissolving any structures it attaches to.
- Uses: Anti Personnel, Destruction


























