Steam Updates and Releases 08 April 2011
The last couple days have been a bit slow so we’ve compiled them into one post today.
Crasher Updated
Log :
_ Forfeit bug correction.
_ Localisation bug correction.
_ some other small fixes.
RUSH Update Released
Updates to RUSH have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
- Added special thanks to SPARK engine to credits
- Removed fungi where possible
- Fixed small color issue in the skybox
Killing Floor Update Released
Updates to Killing Floor have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
- New Thomson/BT Homehub Router workaround posted to Steam Support: https://support.steampowered.com/kb_article.php?ref=1452-HCVB-6984
- Silly specimens, I don’t know why I am updating this, you won’t figure it out anyway. You still haven’t solved the last puzzle.
Super Meat Boy Update Released
Updates to Super Meat Boy have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
- Ability to Die
- 7fa6ce99d281 > 68657873697676697982657765
- Oiled squeaky saws
- Cursor for Level Portal
- HDR
Defense Grid Update Released
Updates to have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
- Something has fixed much of the file corruption...
- D and G glyphs were swapped. Fixed now. Oops.
- Subtitles should display properly now.
- #potatofoolsday
Toki Tori Update Released
Updates to Toki Tori have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
- Fixed appearance of unofficial levels
- Fixed small animation bug
- Fixed bug in progress logic
AaAaAA!!! - A Reckless Disregard for Gravity Update Released
Fixed potato bugs, and am now beset by spindly, hairy things that shift and turn and crawl through the night. I know that speed is of the essence here, but I sometimes can’t suss out what’s hidden in plain view. What’s going wrong? Why is the system degrading? Because it is. This is an incredibly brief account of what has been happening, and there are all sorts of intricacies that I’ve missed out.
Wonderful End of the World Update Released
*I* removed all the color. *I* removed all the crates. *I* removed the muscles in my legs, as there was too much spring in my step. There are no castles to tame, and I have sliced the beast in twain to make a grand number, which was my goal all along!
Hey, there were 105 and 167 admiring pairs of smiling eyes, last I checked. Probably a few more now. But that’s not enough weight. It takes at least a ton or two to break that.
Cogs Update Released
Due to a change of management, the previously instituted magic word has been replaced by that to which you are more traditionally accustomed.
AudioSurf Update Released
Updates to AudioSurf have been released. The updates will be applied automatically when your Steam client is restarted.
The Ball Update Released
Updates to The Ball have been released. The updates will be applied automatically when your Steam client is restarted.
1...2...3...Kick It Update Released
Day one. Missed call. Partied all night with that platinum midget fellow and Urbano. I want to decide who lives and who dies. No, forget that. Just forget it all. What does the rest of it all mean? Not just life, but the universe as well. When will I find true love? What’s the melody that holds the key to my heart? What do uplifts care, anyway?
BIT.TRIP BEAT Update Released
-
Updated <the> Main Menu
-
Game auto-pauses when the Steam Overlay is used
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Mega Mode enhancements
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ERRORs REDACTED
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>>>===0| |0===> Soon?
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Uw==7c6f7c01010011
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