Steam Updates and Releases 17 March 2011
The Steam update includes new release Revenge of the Titans, a pre-order on Dino D-Day and four updates to Dog Fight, Clones, TF2 and Race07
New Release - Revenge of the Titans
Stop the relentless march of the Titans from reaching Earth�s bases in this mash-up of Real-time Strategy and Tower Defense!
Offer ends March 23rd, 10am Pacific Time.
Pre-Purchase Now: Dino D-Day
You’ve played World War II games before…but have you played a World War II game with dinosaurs?
Steam Guard Now Available to All
With Steam Guard enabled, anyone attempting to login as you from an unrecognized computer or browser must first provide additional, one-time authorization. A special access code will be sent to your contact email address, and this code must be entered into Steam before your first login on an unfamiliar computer is complete. You will also be notified if any login attempts from computers other than those you�ve authorized occur. Steam Guard essentially acts as a form of "User Rights Management," where you as the user have greater control over access to your stuff.
To read more about Steam Guard and learn how to protect your account, visit our Steam Support knowledge base.
Race 07 Update Released
- Changes in driver animation
- Fixed realtime chat
Dogfighter Update Released
==========================
Change Log: 16.March.2011
==========================
v.1.0.2.9 / v.1.0.3.0
CONTENT PATCH
ADDED:
- Ace�s High Level
- KillerBee and AngelFire plane
==========================
Change Log: 3.March.2011
==========================
v.1.0.2.7 / v.1.0.2.8
DEMO UPDATE - The Demo on steam has finally been given much needed love!
The demo is now up to date with the main version of the game, the biggest change of which is
that it now includes a tutorial mode!
ADDED:
- New weapon configs added for new craft
- New tracer visuals for Machine Gun and Vulcan (better visibility in multiplayer)
- Localization framework for other languages
- Multiplayer chat supports more special characters.
- Transparency for level icons
- Plane selection changed to deal with more incoming planes.
- Host checks if player is known on low level network list before handling messages
FIXED:
- Undefined string when selecting an already-in-use key (in controls options)
- Mouse cursor now shows during loading screen
- Typo on Credits page
- Problems with spaces in swift cockpit mesh fixed.
- Issues with missing faces on volcano rocks.
- Joining a server running old gods now correctly shows the mini level icon
- Ability text clipping on plane selection / help.
- Steam crash in spawnPlayer() (Steam error ID 27876457)
- Problem with back button from level selection to main screen (bug 5976)
- A crash sometimes caused by a dead-lock in Input Manager
- Mouse Cursor navigation by x-joypad works again
- Unicode characters were wrongly converted to text event
- Super-charge consumption when unlimited boost for loop, immelman as well as for barrel-roll
- Deleted some obsolete graphics files
- Crash when doing QuickMatch->Cancel->QuickMatch
- Keyboard/Joypad initial settings
CHANGED:
- Vulcan damage increased by 300%
- Machine Gun damage increased by 300%
- Machine Gun and Viper only now fire 1 bullet at a time (down from 3)
- Increased Samnite health by 25 points (both normal and boosted health)
- Visual improvements to Old Gods Sea bed
- Added greener sand for Old Gods
- Disabled some memory checks
- Resized a suspect Shambhala skin
- Resized menu screen texture assets
- Resized Splash screen
- MOTD can now take some basic HTML
Clones Update Released
Clones v1.29
New Features
- Experimental support for LAN co-op singleplayer puzzles.
- Co-op teammate mouse position (multiplayer and singleplayer).
- Decoherence detection in Quantum Loop mode.
- Experimental support for n00b mode game option.
- Experimental support for super mold game option.
- Scoreboard for Capture The Clone indicates if a Star Clone is near an exit.
- Lop prediction toggle (bind key from options menu).
Enhancements
- Better edge select for clones on wrapped levels.
- Smaller highlight arrow for teammate clone selection.
- No stamping during a CloneStats match.
- Updated Wattson�s final battle.
- Increased morph count max to 195.
- Improved Quantum Loop pregame/postgame GUI.
- Camera only follows Light Clones if they move.
Bug Fixes
- Level title overlap.
- Acidrain trap works when particles have been disabled.
- Many small fixes in the level editor.
- Moving platform removes a Doppel.
- Delta score indicator didn�t handle ties correctly.
Team Fortress 2 Update Released
Team Fortress 2
- Fixed a server crash caused by using the Half-Zatoichi to hit someone not holding a weapon.
- Fixed the Soldier/Demoman taunts not working correctly when the Half-Zatoichi is the active weapon.
- Fixed the Concheror animations not always playing correctly for players on the Blue team.
- Fixed a bug where players could switch weapons after deploying the Half-Zatoichi before they killed someone with it.
- Updated The Shogun Pack items to be tradeable.
- Crafting changes
- All recipes are now known to all players.
- Reduced the cost of most recipes.
- Items previously crafted using recipes that will be reduced in this update have been upgraded to Vintage quality.
























