Three new classes have been revealed by Trion Worlds for their upcoming MMO Rift: Planes of Telara. We pulled together some details on them for you all in one place.

Justicars
Justicars are healing clerics who fight shoulder-to-shoulder with their allies in close combat. Conviction builds with each swing of their weapon, bolstering nearby comrades and powering the Justicar’s potent healing magic.
Strengths
A Justicar’s healing comes from damage dealt in close combat. Thus he can survive and thrive in the thick of the fighting while ensuring his allies do the same.
Weaknesses
A Justicar’s divine magic depends upon his melee prowess, so foes are wise to try and keep the Justicar from the front lines.
Justicar History
Nidris the giant wolf crept unseen through the Faering Wood, following the scent of the invaders in the domain of Greenscale the Primordial. He tracked this war party of humans and Dwarves to an overgrown temple. Among stones pulled apart by vines, they bowed their heads in prayer, led by a Dwarven cleric who wore chainmail under his robes of office. He knelt at the remains of the altar, leaning on what looked to be a staff.
Warlords
A Warlord’s commanding presence expresses itself in auras that inspire her comrades to victory and cow her enemies into submission, allowing her to control the field of battle.
Strengths
Warlords can draw upon vast tactical experience, empowering their allies and weakening their enemies to change the course of battle.
Weaknesses
The Warlord’s focus on enhancing the capabilities of her allies leaves her vulnerable when isolated from friendly ranks.
Warlord History
Numbered among the greatest generals in Telara’s history is Börte, daughter of the Shalastir leader Bahmi—for whom all Telara’s Shalastir are named. Her greatest triumph among many was breaking the Storm Legion’s hold over Iron Pine Peaks. Though outnumbered four-to-one, she marched a mixed force of Telarans to overtake Crucia’s stronghold.
When the Telarans saw the enormous horde arrayed against them, the war-machines poised to spew death, and the elite Arbiters with their empty, compassionless faces, despair seeped into their souls. Crucia took the first few skirmishes through sheer numbers, and made an example of every captured Telaran’s slow death.
Stormcaller
Stormcallers are mages who channel the raw fury of the wind and water to command the battlefield, chilling their opponents to the bone or stopping their hearts with electric shock.
Strengths
Stormcallers weave Air and Water magic together, their spells reaching heights of devastation in concert they could not achieve individually.
Weaknesses
Just as a storm cannot be wind or rain alone, the Stormcaller must combine spells to reach peak devastation. They thus take longer to warm up than other mages and are vulnerable to foes who know how to interrupt their rotation.
Stormcaller History
It is said the Stormcaller Amunet could stop a man’s heart with the shock of her touch. Yet before she joined Thorvin Sternhammer’s crusade to imprison Greenscale, Amunet was called the Weather Witch of the Emerald March. Without the Justicar’s intercession, she would have burned at the stake as a heretic and dragon-pawn.
In the rich farmlands of the March, Thorvin’s band encountered a land beset by harsh storms and persistent frosts that had left fields washed out and barren. The March folk lay blame on the Eth woman Amunet, who stuck out with her swarthy skin and pale white hair threaded with silver. The crusaders found her bound to a stake in the village square of Smith’s Haven, surrounded by villagers bearing torches. Thorvin stepped forth as the hand of divine judgment, and bid them allow him to confront the condemned.























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