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Develop In Liverpool Reveals More Top Notch Sessions
Posted by GDN News,


21 days ago Oct 20, 2010 06:34

Develop in Liverpool organiser Tandem Events unveiled the latest additions to the speaker line-up for this year’s conference, which takes place on Thursday 25 November 2010 at the Hilton Hotel in Liverpool.

Newly confirmed speakers include AMA Studios, Honeyslug, Orange, Microsoft Xbox and Colorod. The conference programme also boasts speakers from Traveller’s Tales, Blitz Games Studios, Codemasters, Bizarre Creations, Disney Black Rock and Sony Computer Entertainment Europe.

With only one week to go until the Early Bird Rate ends on 27 October, and five weeks to go until the conference opens its doors, the programme promises delegates a broad range of high quality sessions which offer expert insight and practical take-away knowledge for developers of all disciplines and all levels of experience.

Sessions just announced:

Designing for Kinect - The Lessons from Fighters Uncaged
Pascal Luban, AMA Studios

Fighters Uncaged is the first true combat game released for Kinect. This presentation will cover both opportunities and challenges discovered by AMA during the development.

Hohokum: The First 3 Years
Ricky Haggett, Honeyslug and Richard Hogg, Independent Artist and Illustrator

Ricky and Richard will describe the process of alternating short bursts of work with long periods of reflection, and demo the 2010 version of Hohokum alongside the many prototypes.

Developing a Games Culture in the Business World
Ashraf Hegab, Orange

A post-mortem breakdown of one of Orange’s recent mobile gaming projects - Lambi Islands. What worked, what didn’t work? And, how relevant Orange thinks Games can be in the Business world.

User-Generated Content and Social Networking on Xbox LIVE
Ben Board, Microsoft Xbox

This talk will discuss how user-generated content, and social network integration should be approached when developing Xbox titles.

A Brief Walk Through the State of the Art Technologies and Tools Today
Lee Sandberg, Colorod

A look at what’s new out there to help your artists deliver on time, minimize the risks and produce a great player experience.

Other confirmed sessions:

Opening Keynote: Seeing is Believing: 3D a New Creative Medium for Games
Mick Hocking, Senior Director, Sony Computer Entertainment Europe

Building the Magic: Fun with Licensors

Arthur Parsons, Lead Designer, Traveller’s Tales

Kinect: A Whole New Business
Philip Oliver, CEO, Blitz Games Studios

Innovation in the Fast Lane: A Driving Game Designer Mash-up
Charnjit Bansi, Bizarre Creations and Nick Baynes, Disney Black Rock

Putting Formula 1 back into Pole Position

Paul Jeal, Senior Producer F1 2010 and Stephen Hood, Chief Games Designer, F1 2010, Codemasters

Develop in Liverpool is designed to meet the demands of the thriving game community based in the north of England, with three streams and multiple networking sessions including a post event drinks reception.

For more information visit this page.

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