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GamesCom Interviews inFAMOUS 2 and Killzone 3


Posted by Christophor Rick (TheSuperGuido),


122 days ago Aug 23, 2010 06:04

The US Playstation Blog posted a couple interviews from GamesCom including one with Bruce Oberg, Co-founder of Sucker Punch and Steven Ter Heide, Senior Producer on Killzone 3.

James Gallagher: From what I’ve seen, you seem to have been working particularly hard on the game’s graphics. Has this been an area in which you’ve placed special focus?

Bruce Oberg, Co-Founder, Sucker Punch Productions: We’ve tried to leave no stone unturned in just about every facet of the game and the graphics have been helped by us having another year of learning about PlayStation 3 under our belt. We’re able to use more of the cell processors now than we finished the first inFAMOUS, so we can have more characters on-screen, more complicated shaders, and much greater layering.

inFAMOUS 2 gamescom pics

Read more: gamescom: inFAMOUS 2 Interview

Find out further details around the explosive mode from the game’s Senior Producer, Steven Ter Heide in this video interview direct from gamescom.

Read more: gamescom: Killzone 3 Video Interview with Steven Ter Heide

Prev: Joris De Man Doing the Soundtrack on Killzone 3
Next: iBUPOWER Paladin Gets a Redesign, NZXT Case

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