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  Age of Ocean
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Age of Ocean V1.24 Update List
Posted by Christophor Rick (TheSuperGuido),


123 days ago May 14, 2010 03:44

OPI Games has announced the new  version of Age of Ocean Online is coming soon. The new version will add some major content updates such as new quests, new special attacks, professions and much more.

Here are the entire release notes:

1.Prefect

  • Prefect is totally distinguished from Navigator which represents player independently in this game.
  • The leveing progress of Prefect is absolutely different from the one of Navigator, which only involves receiving EXP by accomplishing quests in this new version.
  • Leadership, Fortitude, Management and Charm are added to Prefect as four major attributes.
  • Prefect is allowed to be moderating one single fleet, the capability of which will be increased by Prefect’s attributes.
  • The concept of Major Navigator is deleted, Major Navigator’s previous attributes will be transformed in the form of percentage to Prefect.

2.Navigator

  • Navigator’s Attributes are adjusted to make all of them function equally importantly as Prefect’s. The following is details:
    • Leadership: Increase Fleet’s Tonnage.
    • Naval Combat: Increase Fleet’s ATK points
    • Strength Recovery:Increase Fleet’s Defense Capability.
    • Command:increasing effect of the fleet’s salvo and causing more damages.
    • Trade : Lowering the trading cost of fleets.
    • Sailing: Increasing the spaces of fleets.
    • Knowledge: Increasing the Exploring Capability.
    • Luck:Increasing the probability of discovering higher-quality items.
  • Class, Growth, Aptitude and Star-Level are added to Navigators as four new attributes. These attributes act as major effects on the Capability and Category after the Navigators get updated.
  • Navigator’s Growing Progress is modified: Players can manually  distribute gained points to different attributes which used to be distributed automatically.
  • Navigator’s Level is related to Prefect’s: The Navigator’s Level is not allowed to be more than five (Five is OK) higher than Prefect’s. (For VIP players, this limitation can be maximized to 10)
  • Special Notice: Due to our adjustments on Navigator’s Attributes, it may be causing some on-going fleets’ tonnage to be over the max, which stops them to be setting sail. So we are going to provide every player one 3-Day Buff of exceeding the tonnage limits. Hopefully all players can make some adjustments on these fleets to avoid  unnecessary lost.
  • According to the adjustments of navigator’s attributes, the interface of navigator is modified correspondingly. All players are able to check every single navigator’s fleets and make any Prefect’s command.
  • When you are about to hire new navigators at the bar, now you are allowed to check all detailed attributes of them after we added this new function.
  • The attributes of navigator’s equipment is modified corresponding to adjustment of Navigator’s attributes.

3.Quests.

  • The daily quest refreshing number is increased from five to ten, which means every player can accept 30 daily quests at most.
  • Five new categories of daily quests are added which include, building ships, building defense facilities, remaining time, wild exploration and local exploration.
  • We also made some adjustments on some growth quests, meanwhile, a few new growth quests are added.
  • Due to those adjustments of Prefect and Navigator, several quests, which used to be designed for navigators, will be accomplished by Prefects.
  • All EXP after accomplishing quests will be all gained by Prefects.

4.Exploration

  • Random Event Exploration is added at every single port. Depending on navigators’ exploration capability, they might be receiving items, gold or EXP. (The probability can be increased by using the “light of historical site” Buf.
  • Navigators are allowed to explore around the local area, in the meantime of making discoveries, it is possible to run into random event as well.
  • Now every single discovery is divided into 10 levels, more than just one time explorations are required to a comprehensive knowing of a certain item.
  • Players will be receiving corresponding discovery points by exploring random event or discoveries.

5.Rank

  • Development Rank is added to show the general strength of players.
  • Prefect Rank is added to check Prefect’s Level, Noble and more information.
  • War Rank is added to show players’ war status where players can check the statistical number of victories or failures and ATK points causing enemies’ damages.
  • Fleet Rank and Honor Rank is deleted, and due to our adjustments on exploration system, the Discovery Rank is modified into Discovery Points Rank.
  • A new column of “Trend” is added at the very right of ranking page which shows players’ lately changing ranges.
  • The new default rank page will be the one where the player is located, which used to be the first page from the top.

6.Exploration

  • A brand new function of “local exploration” is added to the system, players are allowed to explore surrounding area of a certain port, when navigators are doing this, they might be running into Random Events which makes them possibly receive Gold, EXP, Honor or Items.

7.Reputation

  • A brand new Reputation System is added, all players can receive reputation points at a certain port by donating special items received after local exploration.
  • When the reputation reaches worship at a certain port, the player is allowed to build one statue of himself/herself over there.

8.Item

  • A new category of “Material” is added to the Item Bar.
  • Most of items received from exploration will be categorized into this tab.

9.Combat

  • The pirates’ port settings are adjusted, the ATK points of pirates are partly lowered.

10.Wheel

  • “Equipment Wheel” is added into the Wheel Page where all awards are navigators’ equipment with 100 White Gold per pick.
  • The highest equipment level at “equipment Wheel” is 40. The best equipment attribute is Purple.

11.Popularity and Hot Sale

  • The lasting time of Popularity is increased from four hours to eight, the corresponding refreshing schedule is 12:00AM, 8:00AM and 16:00PM every day.
  • Hot Sale refreshing schedule is changed from 11:59PM every two days to 11:59AM every two days.
  • After you inquire about hot sale and popular goods at the bar, you will be receiving one system mail indicating relevant information in case you forget the details in the future.
  • New marks with different colors are added on the world map as a notice to players where Popular Goods and Hot sale is available.
  • You can check whether there is popular goods or hot sale or not by clicking ports on the world map.

12.Text Information

  • The maximum text limit of chatting channel is increased from 150 letters to 300 letters. The speaker channel remains the same.
  • The maximum text limit of guild’s announcement is increased from 100 letters to 400 letters.

13.Trading Acceleration

  • Players might shorten the required sailing time by paying at the set sail page of trade.
  • Both Prefect and Navigators gain the same amount of EXP as before, the timing reduction doesn’t affect this.。

14.Special ATK

  • At the set sail page of attacking command, players are allowed to choose three functions: ‘you can attack players who from your own country’, ’ignore the level of dock and the limit of noble title’, and ‘anonymous attack‘
  • These three special ATK functions only can be used in attacking other players’ dock.

15.Item

  • The limit of equipment tab is deleted, now players can purchase as many equipments as they need.

 

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