Giving a game a chance on a newer platforms is always risky business. Telling people straight out that if this game doesn’t do well they won’t make any more for the platform could be seen as sheer madness. And yet, that’s exactly what Kalypso has done with their latest announcement that Ceville is ready for the iPhone.
Publisher Kalypso Media has today announced that the iPhone/iPod Touch version of Ceville is now available to download on the iTunes App Store priced at $1.99. This represents Kalypso Media’s first iPhone/iPod Touch venture and its success will shape the company‘s strategy for further mobile gaming releases in 2010.
The Ceville iPhone/iPod Touch game is an arcade version of the hit PC adventure of the same name. The two main characters, Ceville and Lilly, are tasked with achieving the highest scores across three challenging levels of arcade action gameplay. Graphically very close to the PC title, the mobile version also features the original game music and voice-overs will be available in English and German languages.
A direct link to the iPhone/iPod Touch game can be found here http://itunes.apple.com/us/app/ceville/id341357445?mt=8 and all the latest information on Ceville can be found at www.ceville-game.com
So why should you care what Kalypso does in the iPhone space? Well, I’ll tell you why. Kalypso is also responsible for titles like Tropico, Grand Ages : Rome and the awesome Sins of a Solar Empire. If you ever hope to have more arcade style version of any of those titles show up on the iPhone you had best either tell Kalypso that or, check out Ceville.
GDN will check out the game and compare it to what we know of the original and let you know just as soon as we can. Personally, we just want great games and Kalypso has proven themselves to be makers of that type of game, so why not help them make more great games? It’s a win-win situation if you ask me.



















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