Three multiplayer maps will be released this fall for the upcoming title, Halo 3:ODST.
Heretic returns players to familiar ground as the “Halo 2” arena Midship makes its long-rumored debut in “Halo 3.” The stark interior of the Pious Inquisitor might appear austere on first glance, but Heretic’s symmetrical spaces require players to execute complex strategies in order to outplay their opponents.
Citadel may be a long abandoned Forerunner stronghold, but its small, symmetrical confines are far from secure. Two opposing bases offer little safety for players looking for solace. Instead, Citadel forces small squads to stay in constant communication, keep their heads on a swivel, and be prepared to adjust combat tactics in close quarters.
Longshore lacks the commercial ships that once made it a lucrative port for Old Mombasa, but it still bustles with activity. Designed for large scale combat and well suited for smaller affairs, Longshore’s multitude of industrial buildings, elevated walks, and open inlets conspire to create a complex battleground tailored for multiple combat scenarios.
Bungie/Microsoft has also released information about a new co-op multiplayer mode in Halo 3: ODST. Firefight will be introduced, which will players will be fighting members of an ODST squad against waves of increasingly challenging enemies across a variety of battlefields. This experience is made even more intense with the integration of “Halo 3’s” “skulls,” which progressively activate as time goes on to alter the gameplay and up the challenge. Players will battle through wave after wave in search of high scores, Achievements and bragging rights.
The maps, Heretic, Citadel and Longshore is scheduled to be released September 22, the same day as the game’s release.
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Citadel

Heretic

Longshore



























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