A post on the Dawn of War II website states that the newest patch, 1.3.2 is now ready as of press time.
The patch was uploaded and ready at 11 AM Pacific Standart Time. The notes for the patch follow.
Dawn of War II 1.3.2 Patch Notes
- Adjusted the Orbital Bombardment ability to increase damage. Outer radius increased to 150 from 100.
- Fixed an issue in the campaign where one point was getting auto-allocated at level-up if the player resumed an old campaign.
- Made changes to the Mekboy mines. The mines now do drastically less damage and suppress infantry.
- Adjusted lighting on 6P Tiber Outpost.
- Fixed an issue where Guardian squads would switch to melee stance if upgraded with a Warlock, then with Battle Equipment.
- Regenerated AI tuning data.
They are already working on Patch 1.4 but do not have an ETA as to when it will be available.




















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