The Swarm consists of parts which are separated by fights with some kind of bosses. It’s actually more entertaining than difficult – for example to defeat the first one you should throw grenades till it falls down, and then get into an ack-ack gun
and shoot as much ammo as you can into it until the monster stands up again. There is actually a rather small variety of tasks to complete but the general task is to modify your person to fit this or that combat condition.
Graphics are not very modern, although it’s not too bad. There are also nice blur and heat visual effects. So I think it’s not critical for the gaming experience, but will draw more people to play. There is grain-effect known also for the game Mass Effect...
Sound adds much to the gameplay experience, it’s not perpetually on so it won’t make you search for the mute button, but when a huge fight comes up, it
appears in its full glory. It’s hard rock music which fills you up with adrenaline and fits the situation.
The only thing that made me confused when I started playing it was the control scheme. It took me some time to get used to it and then I reassigned several buttons. Also it seems too sensitive to me. I’m not a CS-addicted player, so I’d played on the 3rd of 10 mouse-sensitivity level.