[GDN] The website states that Mission Maps are user created hunting grounds, can you elaborate on this concept for us?
[MS] Mission Maps are instance-based maps that appear on each field map and that can be completed at four different difficulty levels. Each Mission Map has its own boss monster and only after defeating all boss monsters at each difficulty level will players be able to access a hidden map and successively the chaos map. All of those maps contain higher level monsters and items. The term "user created hunting grounds" may be misleading however as at the current stage of development, users cannot create their own mission maps.
[GDN] The Warfare System seems like a game-within-a-game concept. Will these battles count towards standard leveling? How will game balancing be achieved in these battles? Will there be leaderboards for individuals and guilds?
[MS] The best aspect about the Warfare System is that it can be accessed from anywhere in Dragonica, simply by clicking on a button and registering for a battle. Of course, there will be rewards and titles for high achievers. You’ll be able to buy special items having obtained a certain amount of PvP points and you will also obtain certain achievements related to PvP. At the current stage of development, no EXP is given for PvP. There’s however the option to battle against low or high-level players by adjusting the individual difficulty. It will also be possible to display individual rankings regarding PvP.