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Captain America, the first Avenger, Super Soldier, comic icon and now, pinball legend. Yes, Zen Studios have come out with another Marvel-themed pinball table. This one takes you back to
some of the older days of pinball glory with more mechanical and less digital look and feel. A lot of the sounds are very mechanical in nature and have the clunks, clanks and thuds of real old school pinball (and nothing less is expected from Zen Studios now).
But the whole feel of the table is just right. I find myself slamming down on the buttons when playing trying to get that little bit of extra push I find myself nudging the table far more than I would on most modern tables, because you could get away with more back then. It’s got a real pinball feel that is sometimes lacking in video games but seems more and more present in each table Zen brings us.
Cap is joined by Bucky Barnes and the Howlers which were led by Sgt. Nick Fury (Sgt Fury & His Howling Commandos) to battle the nefarious Baron Zemo (a top Nazi Scientist) and of course, the Red Skull, Captain America’s first nemesis (in his WWII Nazi incarnation) whether to coincide with the new film or with Captain America’s roots (either way, we thank the sorely missed Jack Kirby for it all along with the eternal Stan Lee and Joe Simon).
Captain America Gameplay
The tables has numerous missions, ramps, sink-holes and poppers that give you a wide range of targets to shoot for.
Cap’s mission sink-hole - fire up the left ramp three times to activate a mission, drop in the sink-hole next to him to start it. Missions include The Resistance, Hit Zemo’s Castle, The Archives and the Dig Site
Red Skull and Baron Zemo - There is a target at Red Skull’s feet that activates the missions, the mine entrance directly to the left starts the mission choice menu or mission. Go head to head with the major villains in three missions: Adhesive X, Sparring and Death Ray.
