Advertise on the GDN Network
 
 
 
 
GDN Home
News Archives
Members List
Submit Article
GDN Newsletter
GDN Media Kit
Interviews
Reviews
Previews
Screenshots
GDN TV
Patches/Updates
Upcoming Releases
Publishers/Developers
Games List
Review Score Scale
Christophor Rick
The Art of the Press Re...
The Art of the Game Pre...
Shane Dickson
Off to a Good Start...


Mortal Kombat Mileena Story Trailer
Ghostbusters: Sanctum of Slime Environments
Battlestar Galactica Online Gameplay
Bloodline Champions - Seeker
Earthrise Beta Trailer
King Arthur II Teaser
Duke Nukem Forever Trailer
Yakuza 4 - Battle Trailer
Dragon Age 2 - Ser Isaac (Dead Space armor)
Final Fantasy XIII-2 Teaser


GDN Proudly Hosted
on an HWS VPS

Index » Articles Send this page to a friend

Land of Chaos Online Review (MMO)



Posted by Thomas DuBois (InsanityPlee), 129 days ago
  Land of Chaos Online
  Articles | FAQ's & Guides | Achievements | Files | Screenshots | Videos | Cheats | Boards |
Amazon Buy Now | GameStop Buy Now | Online Buy Now | UK Buy Now |

Loading into Land Of Chaos Online was easy and didnt take long. Since I am not very patient overall, this is always a good start to a game. I took a few moments to look through the various tabs and menus, finding everything easily enough. Upgrades and equipment being the only area that gave some trouble, mostly seeming complex until understanding finally sets in. Once adept at navigating the menus I looked at character creation/management and again it was easy to navigate.

The ability scores are all presented in a pentagon graph, allowing easy comparison and making choosing one less mathematical and more visual. The arenas, and in fact most areas of LOCO, follow this same idea of more visual, less mathematical. Each arena is fully fleshed out and detailed, creating more of an open world feel than a confined little battle ground. Each creature, tower, hero, and Boss was enjoyable to look at through matches that can last up to an hour. Even just taking a different side of the same map gives new perspective and new scenery.

Once a couple ideas are gathered it’s time to check out what the characters can do when it comes time for blows to be thrown. Here is where the hybrid nature of this game first kind of jumped out and where I think it could turn some gamers off.

The abilities follow the same stun/dmg/movement scheme as a mixture of DoTA with World of Warcraft. These are done in a way unique enough to give each creature and hero a flavour all its own. Not so much copying as used concepts given a fresh coat of paint, attention being given to keeping these ideas fresh and effective. Some let you even create duplicates of yourself, allowing one person to become an army (Mary Bell).

My favorites were Nosferatu, as the name implies he is a vampire with balanced ability scores and a set of pretty useful skills, and Aakbah who is a bruiser plain and simple. Each one has a history that their powers seem to reflect which add to the fun, whether draining the last HP out of someone with Vampiric Touch or smashing through 3 enemies to save your team with Mad Rush, the battles are the place to truly appreciate each one.

 Our Rating for Land of Chaos Online Review (MMO)
7.5
Replay
The competitive nature of the game and the art will keep you coming back, as more heroes and maps come out it will get even better.
8.0
Graphics
The arenas are pretty detailed, the heroes interesting to look at, the powers fun to watch, just liked it.
7.0
Sound
The sound was fun and kept the feel of the game but could get repetitive at times.
7.5
Gameplay
From beginning to present day I had fun but it suffers from having a steeper learning curve.
8.0
Multiplayer
Intense battles and a system that strongly encourages teamwork create a great online experience.
8.0
Overall
The game was fun, visually beautiful, and well balanced making it worth the time each match would ask for.

Rating: 5.0, votes: 4

Comments
Rules
1. No cursing or swear words: Use proper language to express yourself.
2. No flooding or spamming the comment system, abuse will result in a ban.
 
 
Search the site:

MSI Crosses Sandy Bridge with GeForce GTX ...
MotoGP 10/11 Demo Set for PSN in February
Mad Catz to Brand Peripherals with Gears o...
iPhone MMO Yslandia Gets Major Update
iBUYPOWER Adds GeForce GTX 560 Ti to Rigs
Get Your Concept Art in New Silent Hill Vi...
Playstation Home Invasion - Killzone 3, Th...
New Novel to Connect Resistance 2 and 3
US Playstation Store Updates 25 January 2011
Brian Wood Memorial Game Design Internship...
Kung Fu LIVE Review (PSN) - Pl...
Antipole Review (Xbox LIVE Ind...
Swarm Hands-on Preview (XBLA)
QQ#2 The Flea Review (PC)
CES 2011 - Mad Catz Products
Psyko 5.1 Gaming Headset Review
Sonic Colours Review (Nintendo...
Magicka Hands-on Preview
CES 2011: Microvision Pico Pro...
Snakebyte Wii Minimote Review

Affiliations
& Friends



IVDC 2010 Logo
Italian Videogame Developers Conference

Donate Games Logo
IMGA logo
Testseek Logo
 
Advertise | Submit News | Contact | Pages | Blogs | Downloads | Video | Privacy Policy | About Us | GDN Staff | GDN Review Scale
News & Articles RSS | News RSS | Article RSS | Video RSS | Reviews RSS
 
 
|