GundeadliGne is another Doujin, Japanese-style indie game, in the Gudemonium Collection from Rockin’ Android and Platine Despotif available on the Playstation Store for the PS3. There’s not a huge difference between it and Gudemonium Recollection (see review here) except that maybe the developers learned some French along the way as everything seems to be in French this time round. 
It’s another Japanese-style shoot em up (shmup) that will see you furiously tapping the fire button. Yes, it has auto-fire, but while you’re firing you move more slowly than when you are not. So to balance speed and firepower I found it wise to tap, tap, tap the fire button. The increased speed will get you out of some tight jams.
Oh and there are tight jams galore in this shmup. At times there are literally hundreds of enemy bullets on the screen giving you little room to move, if any. Luckily, there’s only a small area of your character, the fatal point, that is vulnerable. It’s right in the middle of your character so you can be hit by bullets and not take damage. But judging whether a bullet hits the fatal point or not can be a tricky thing it seems.
You also have, like in Gundemonium, two characters to choose form. Oddly, I find the one they say is more high-powered and for beginners far more difficult to play than the one they say is for average players. It almost makes me think they got that one backwards. There is no customization or configuration in this game like there is in Recollection and you are stuck with what you get.