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Wolfire Dev Diary #11 Switching Gears

Posted by DEVWolfire, 316 days ago

As we compared notes with the developers and publishers at GDC, we realized that Overgrowth is just not very marketable. It’s a niche fighting game for a small hardcore audience, and takes too many risks in terms of scope, setting, technology, and controversial subject matter. Not only is it a tough sell to the mainstream, but it even doesn’t appeal to indie gamers: it’s not experimental and artsy enough. For that reason, we’ve signed on for XBox Live Arcade, Playstation Network, Steam and WiiWare to bring you our new downloadable game... READ MORE


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